vitest-midscene-e2e

vitest-midscene-e2e is a skill for Claude Code from web-infra-dev/midscene-skills. It costs 139 tokens per session (1,762 once invoked), scanned A, original, MIT.

A testing setup that combines Vitest, a TypeScript test framework, with Midscene, a tool that operates user interfaces through natural-language instructions.

In plain words
What is it for?
Use it to scaffold or update UI tests, run browser tests with Playwright, Android tests through ADB, and iOS tests through WebDriverAgent.
Why use it?
It helps create and debug end-to-end tests without depending on fragile element selectors, across web, Android, and iOS apps.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

not rated 307repo +2 today A scan Socket: passSnyk: warnSkillSpector: pass 139 tokens original MIT

Good fit Use it to scaffold or update UI tests, run browser tests with Playwright, Android tests through ADB, and iOS tests through WebDriverAgent.

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Install with agentmods
npx agentmods add skills/web-infra-dev/midscene-skills/vitest-midscene-e2e
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add web-infra-dev/midscene-skills --skill vitest-midscene-e2e
Clone the repo
git clone --depth 1 https://github.com/web-infra-dev/midscene-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vitest-midscene-e2e

README.md
[![agentmods](https://agentmods.dev/badge/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e/github.svg)](https://agentmods.dev/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e)
Your own site
<a href="https://agentmods.dev/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e"><img src="https://agentmods.dev/badge/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vitest-midscene-e2e

Your own site · 80×15
<a href="https://agentmods.dev/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e"><img src="https://agentmods.dev/badge/skills/web-infra-dev/midscene-skills/vitest-midscene-e2e.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 139 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,762 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 19 Mar 2026
  • Snyk warn 19 Mar 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00139 $0.01762
Opus 5 $0.00069 $0.00881
Sonnet 5 $0.00028 $0.00352
Haiku 4.5 $0.00014 $0.00176

Measured 9d ago against content hash 2a25ace7d193, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

vitest-midscene-e2e scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/clone-boilerplate.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/vitest-midscene-e2e/SKILL.md · 139 lines

How it starts

The opening of the file, as written. The whole thing — 139 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Vitest Midscene E2E

Modules

Module Role
Vitest TypeScript test framework. Provides describe/it/expect/hooks for test organization, assertions, and lifecycle.
Midscene AI-driven UI automation. Interacts with UI elements via natural language — no fragile selectors. Core API: aiAct.

Supported platforms:

  • WebWebTest (Playwright Chromium): ctx.agent + ctx.page
  • AndroidAndroidTest (ADB + scrcpy): ctx.agent only
  • iOSIOSTest (WebDriverAgent): ctx.agent only

Workflow

Step 1: Clone boilerplate & ensure project ready

bash scripts/clone-boilerplate.sh

The boilerplate at ~/.midscene/boilerplate/vitest-all-platforms-demo/ is the canonical reference for project structure, configs, platform context classes, and test conventions. Compare the current project against it. If anything is missing, ask the user which platform(s) they need (Web / Android / iOS), then fill in what's missing using the boilerplate as the target state. Only include files for the requested platform(s). Do NOT overwrite existing configs or files. Copy .env.example from the boilerplate as .env if it doesn't exist, and prompt the user to fill in the env vars.

Step 2: Read the Midscene Agent API section below before writing tests

It contains mandatory rules for using aiAct — the primary API for all UI operations. Do NOT skip this step.

Step 3: Create, update, or run tests

Use the boilerplate's e2e/ directory and src/context/ as reference for patterns and conventions. Before running tests, ensure dependencies are installed and .env is configured. When debugging failures, check troubleshooting.md.

Midscene Agent API

ctx.agent is a platform-specific agent instance. All methods return Promises.

  • Web: PlaywrightAgent from @midscene/web/playwright
  • Android: AndroidAgent from @midscene/android
  • iOS: IOSAgent from @midscene/ios

Read the full file on GitHub · 139 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 139 lines · 139 tokens per session scan A 2a25ace7d193

Subscribe to this mod's changes

vitest-midscene-e2e is a skill published in the GitHub repository web-infra-dev/midscene-skills (307 stars, last pushed today), licensed MIT. It adds 139 tokens to every session and 1,762 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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