playbook-cocos: Skill for Claude Code

.github/skills/ts-common-patterns/SKILL.md

ts-common-patterns is a skill for Claude Code, Codex from wenext-limited/playbook-cocos. It costs 50 tokens per session (1,931 once invoked), scanned A, original, no licence file.

A collection of TypeScript utilities and common coding patterns for interface and text-handling tasks. It includes toast notifications, number-counting animations, easing functions, Arabic-language support, and rich-text management.

In plain words
What is it for?
Use it for toast messages, animated number displays, easing helpers, Arabic layout or language support, and rich-text handling in TypeScript projects.
Why use it?
It provides named patterns for recurring frontend tasks so they do not need to be designed from scratch each time. It is not intended for core framework APIs.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

This is wenext-limited/playbook-cocos's own configuration. It tells Claude Code and Codex how to work on playbook-cocos itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything playbook-cocos configures →

Reuse

Borrowing it

Nothing to install: this file belongs to wenext-limited/playbook-cocos. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/wenext-limited/playbook-cocos/main/.github/skills/ts-common-patterns/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/wenext-limited/playbook-cocos

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ts-common-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/ts-common-patterns/github.svg)](https://agentmods.dev/skills/wenext-limited/playbook-cocos/ts-common-patterns)
Your own site
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/ts-common-patterns"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/ts-common-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ts-common-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/ts-common-patterns"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/ts-common-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,931 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.01931
Opus 5 $0.00025 $0.00966
Sonnet 5 $0.00010 $0.00386
Haiku 4.5 $0.00005 $0.00193

Measured 9d ago against content hash c03e8c798bf2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ts-common-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/ts-common-patterns/SKILL.md · 260 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 260 lines · 50 tokens per session scan A c03e8c798bf2

Subscribe to this mod's changes

ts-common-patterns is a skill published in the GitHub repository wenext-limited/playbook-cocos (2 stars, last pushed 9d ago), with no licence file. It adds 50 tokens to every session and 1,931 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

fast-typescript-check

Keep www-sacred's TypeScript fast to type-check and fast to run. Use when touching the ASCII/canvas animation components (the only real per-frame code here), tightening type-check wall-clock, or auditing a change for runtime or compiler regressions. Scoped to this repo — a React 19 / Next.js 16 component library plus…

internet-development/www-sacred · 84 tokens

onejs-setup-and-overview

Use this skill whenever the user wants to build or set up user interface in a Unity project using OneJS, React, TypeScript, or JSX, e.g. 'add a main menu to my game', 'build a settings screen', 'make a HUD', 'set up OneJS', 'my OneJS panel is blank', 'the UI is not hot reloading'. Covers confirming OneJS is installed…

Singtaa/OneJS · 199 tokens

coding-standards

A set of general coding standards and practical patterns for TypeScript, JavaScript, React, and Node.js. It covers readable naming, simple designs, avoiding repetition, and delaying unnecessary features.

loulanyue/awesome-claude-notes · 41 tokens

typescript-rules

React/TypeScript frontend development rules including type safety, component design, state management, and error handling. Use when implementing React components, TypeScript code, or frontend features.

shinpr/claude-code-workflows · 39 tokens

electron-development

Electron development guidelines for building cross-platform desktop applications with JavaScript/TypeScript.

Mindrally/skills · 18 tokens

typescript-best-practices

TypeScript best practices. Use when reading or editing any .ts or .tsx file.

cursor/plugins · 24 tokens