vmas-simulator-guide

vmas-simulator-guide is a skill for Claude Code, Codex from wentorai/research-plugins. It costs 13 tokens per session (947 once invoked), scanned A, original, MIT.

A GPU-based simulator for multi-agent reinforcement learning, where several learning agents interact in shared environments. It runs many copies of a 2D environment in parallel for faster experiments.

In plain words
What is it for?
It helps researchers benchmark multi-agent learning methods in cooperative, competitive, and mixed 2D tasks such as spreading across landmarks.
Why use it?
Running environments in parallel reduces the waiting time when testing how agents cooperate, compete, or coordinate. It provides repeatable scenarios for comparing learning algorithms.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit It helps researchers benchmark multi-agent learning methods in cooperative, competitive, and mixed 2D tasks such as spreading across landmarks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wentorai/research-plugins/vmas-simulator-guide
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wentorai/research-plugins --skill vmas-simulator-guide
Clone the repo
git clone --depth 1 https://github.com/wentorai/research-plugins

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vmas-simulator-guide

README.md
[![agentmods](https://agentmods.dev/badge/skills/wentorai/research-plugins/vmas-simulator-guide/github.svg)](https://agentmods.dev/skills/wentorai/research-plugins/vmas-simulator-guide)
Your own site
<a href="https://agentmods.dev/skills/wentorai/research-plugins/vmas-simulator-guide"><img src="https://agentmods.dev/badge/skills/wentorai/research-plugins/vmas-simulator-guide/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vmas-simulator-guide

Your own site · 80×15
<a href="https://agentmods.dev/skills/wentorai/research-plugins/vmas-simulator-guide"><img src="https://agentmods.dev/badge/skills/wentorai/research-plugins/vmas-simulator-guide.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 13 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 947 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00013 $0.00947
Opus 5 $0.00006 $0.00474
Sonnet 5 $0.00003 $0.00189
Haiku 4.5 $0.00001 $0.00095

Measured 6d ago against content hash d8922faabd53, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

vmas-simulator-guide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/domains/ai-ml/vmas-simulator-guide/SKILL.md · 130 lines

How it starts

The opening of the file, as written. The whole thing — 130 lines — stays where its author put it; the contents beside it link to each section on GitHub.

VMAS: Vectorized Multi-Agent Simulator Guide

Overview

VMAS is a vectorized simulator for multi-agent reinforcement learning (MARL) that runs thousands of parallel environments on GPU via PyTorch. It provides a diverse set of 2D cooperative, competitive, and mixed scenarios for benchmarking multi-agent algorithms. Orders of magnitude faster than CPU-based simulators, enabling rapid research iteration on multi-agent coordination problems.

Installation

pip install vmas

Quick Start

import vmas

# Create vectorized environment
env = vmas.make_env(
    scenario="simple_spread",
    num_envs=1024,         # Parallel environments
    num_agents=3,
    device="cuda",         # GPU acceleration
    continuous_actions=True,
)

# Environment loop
obs = env.reset()
for step in range(100):
    # Random actions for demonstration
    actions = [env.action_space[i].sample()
               for i in range(env.n_agents)]

    obs, rewards, dones, infos = env.step(actions)
    # obs: list of [num_envs, obs_dim] tensors
    # rewards: list of [num_envs] tensors

Scenarios

Scenario Type Agents Description
simple_spread Cooperative 3 Cover N landmarks
simple_tag Competitive 4 Predator-prey
transport Cooperative 4 Move package to goal
wheel Cooperative 4 Coordination on wheel
flocking Cooperative 5+ Reynolds flocking
discovery Cooperative 3 Explore and discover
navigation Mixed N Multi-agent navigation

Integration with MARL Libraries

# With TorchRL
from torchrl.envs import VmasEnv

env = VmasEnv(
    scenario="simple_spread",
    num_envs=512,
    device="cuda",
)

# With RLlib
from ray.rllib.env import MultiAgentEnv
# VMAS provides RLlib-compatible wrapper

# With CleanRL / custom training
import torch

env = vmas.make_env("transport", num_envs=2048, device="cuda")
obs = env.reset()

# All tensors on GPU — train directly without CPU transfer
policy_output = policy_network(obs[0])  # Agent 0 observations

Read the full file on GitHub · 130 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 130 lines · 13 tokens per session scan A d8922faabd53

Subscribe to this mod's changes

vmas-simulator-guide is a skill published in the GitHub repository wentorai/research-plugins (291 stars, last pushed 2mo ago), licensed MIT. It adds 13 tokens to every session and 947 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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