hyperframes

hyperframes is a skill for Claude Code, Codex from wolfenazz/YzPzCode. It costs 155 tokens per session (6,852 once invoked), scanned A, a copy of hyperframes, Apache-2.0.

A workflow for creating HTML-based video compositions with animation, title cards, overlays, captions, voice narration, audio reactions, and scene changes.

In plain words
What is it for?
Use it to build short videos, animated graphics, subtitles, narrated clips, and audio-reactive scenes.
Why use it?
It provides a structured way to coordinate visual elements, sound, and timing in a rendered video.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it to build short videos, animated graphics, subtitles, narrated clips, and audio-reactive scenes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wolfenazz/yzpzcode/hyperframes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wolfenazz/YzPzCode --skill hyperframes
Clone the repo
git clone --depth 1 https://github.com/wolfenazz/YzPzCode

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/wolfenazz/yzpzcode/hyperframes/github.svg)](https://agentmods.dev/skills/wolfenazz/yzpzcode/hyperframes)
Your own site
<a href="https://agentmods.dev/skills/wolfenazz/yzpzcode/hyperframes"><img src="https://agentmods.dev/badge/skills/wolfenazz/yzpzcode/hyperframes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes

Your own site · 80×15
<a href="https://agentmods.dev/skills/wolfenazz/yzpzcode/hyperframes"><img src="https://agentmods.dev/badge/skills/wolfenazz/yzpzcode/hyperframes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 155 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,852 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00155 $0.06852
Opus 5.5 $0.00062 $0.02741
Sonnet 5.5 $0.00031 $0.01370
Haiku 4.5 $0.00015 $0.00685

Measured 1mo ago against content hash 51898a73d233, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hyperframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/animation-map.mjs, scripts/contrast-report.mjs, scripts/package-loader.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to hyperframes — 46 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

app/desgin/design-templates/hyperframes/SKILL.md · 501 lines

How it starts

The opening of the file, as written. The whole thing — 501 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HyperFrames

HTML is the source of truth for video. A composition is an HTML file with data-* attributes for timing, a GSAP timeline for animation, and CSS for appearance. The framework handles clip visibility, media playback, and timeline sync.

Open Design integration (load-bearing for this surface)

When this skill runs inside Open Design (i.e. $OD_PROJECT_DIR is set), the output flow is fixed: only the rendered .mp4 should land in the project root. Composition source files (hyperframes.json, meta.json, index.html, assets) belong inside a hidden cache directory so they don't clutter the user's FileViewer or the chat's "produced files" chips.

Render workflow inside OD — fast path:

For most OD requests ("test video", "5s product reveal", "demo clip"), do NOT write the composition HTML from scratch. Use HyperFrames' built-in scaffold and edit only what the prompt actually changes. The "author from scratch" path costs minutes of model output and silent chat-tool time; the scaffold path costs seconds.

# 1. Pick a hidden cache slot. Dotfile prefix → OD's project file
#    listing skips it, so the source files never clutter the chat.
COMP_REL=".hyperframes-cache/$(date +%s)-$(openssl rand -hex 2)"
COMP="$OD_PROJECT_DIR/$COMP_REL"

# 2. Get an immediately-renderable scaffold (hyperframes.json,
#    meta.json, index.html with GSAP CDN + window.__timelines.main
#    already registered). This runs in your shell — pure file copy,
#    no Chrome, no network beyond the npx cache.
npx hyperframes init "$COMP" --example blank --skip-skills --non-interactive

# 3. Edit ONLY $COMP/index.html — change `data-duration` on the root
#    if you need a non-default length, swap the placeholder palette
#    in <style>, add 1–3 clip <div>s for text/imagery, and append the
#    matching GSAP tweens inside the existing
#    `window.__timelines["main"] = gsap.timeline({paused:true})` block.
#    Keep edits minimal; the scaffold is already valid HF.

# 4. Dispatch render through the OD daemon. Do NOT run `npx hyperframes
#    render` from this shell — the daemon runs it for you in an
#    unsandboxed process. (Many agent CLIs, Claude Code in particular,
#    wrap Bash in macOS sandbox-exec under which puppeteer's Chrome
#    subprocess hangs partway through frame capture. The daemon process
#    is unsandboxed, so renders complete reliably.)
#
#    The dispatcher returns within ~1s with a {taskId}; drive the
#    render to completion by looping `"$OD_NODE_BIN" "$OD_BIN" media wait <taskId>` calls.
#    Each call long-polls up to 25s (well under your shell tool's
#    default 30s cap) and exits 0/2/5 to signal done/running/failed.
out=$("$OD_NODE_BIN" "$OD_BIN" media generate \
  --project "$OD_PROJECT_ID" \
  --surface video \
  --model hyperframes-html \
  --output "<descriptive-name>.mp4" \
  --composition-dir "$COMP_REL")
ec=$?
task_id=$(printf '%s\n' "$out" | tail -1 | jq -r '.taskId // empty')
since=$(printf '%s\n' "$out" | tail -1 | jq -r '.nextSince // 0')
while [ "$ec" -eq 2 ] && [ -n "$task_id" ]; do
  out=$("$OD_NODE_BIN" "$OD_BIN" media wait "$task_id" --since "$since")
  ec=$?
  since=$(printf '%s\n' "$out" | tail -1 | jq -r '.nextSince // '"$since")
done
[ "$ec" -ne 0 ] && { echo "$out" >&2; exit "$ec"; }

Read the full file on GitHub · 501 lines

Files

What ships with it

40 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 501 lines · 155 tokens per session scan A 51898a73d233

Subscribe to this mod's changes

hyperframes is a skill published in the GitHub repository wolfenazz/YzPzCode (20 stars, last pushed yesterday), licensed Apache-2.0. It adds 155 tokens to every session and 6,852 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 95% identical to hyperframes, differing in 46 lines, and is treated as a copy.