hyperframes

hyperframes is a skill for Claude Code, Codex from nexu-io/open-design. It costs 155 tokens per session (6,972 once invoked), scanned A, original, Apache-2.0.

An HTML-based video composition skill for creating animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions. It uses timed HTML, CSS, and animation instructions to produce rendered video.

In plain words
What is it for?
It is for making short videos such as product reveals, narrated clips, captioned media, and animated visual sequences.
Why use it?
It brings visual elements, motion, audio, and captions into one timed composition instead of requiring separate manual editing steps.

Skill for Claude CodeCodex

About the project

OpenDesign is an open-source, local-first desktop app that lets coding agents create prototypes, dashboards, slide decks, images, video, and design systems as exportable files. It is used by people working with agent runtimes such as Claude Code, Codex, Cursor, and DeepSeek Harness. The catalogue add-ons extend the OpenDesign workflow with skills, instructions, commands, and plugins.

nexu-io/open-design · 94,103 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nexu-io/open-design/hyperframes
Any agent
npx skills add nexu-io/open-design --skill hyperframes
Clone the repo
git clone --depth 1 https://github.com/nexu-io/open-design

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/nexu-io/open-design/hyperframes.svg)](https://agentmods.dev/skills/nexu-io/open-design/hyperframes)
Your own site
<a href="https://agentmods.dev/skills/nexu-io/open-design/hyperframes"><img src="https://agentmods.dev/badge/skills/nexu-io/open-design/hyperframes.svg" alt="Measured on agentmods" height="20"></a>
Per session 155 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,972 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00155 $0.06972
Opus 5 $0.00077 $0.03486
Sonnet 5 $0.00031 $0.01394
Haiku 4.5 $0.00015 $0.00697

Measured yesterday against content hash 0421d8b0cb16, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

hyperframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/animation-map.mjs, scripts/contrast-report.mjs, scripts/package-loader.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

4 near-identical copies found in the catalogue:

design-templates/hyperframes/SKILL.md · 503 lines

How it starts

The opening of the file, as written. The whole thing — 503 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HyperFrames

HTML is the source of truth for video. A composition is an HTML file with data-* attributes for timing, a GSAP timeline for animation, and CSS for appearance. The framework handles clip visibility, media playback, and timeline sync.

OpenDesign integration (load-bearing for this surface)

When this skill runs inside OpenDesign (i.e. $OD_PROJECT_DIR is set), the output flow is fixed: only the rendered .mp4 should land in the project root. Composition source files (hyperframes.json, meta.json, index.html, assets) belong inside a hidden cache directory so they don't clutter the user's FileViewer or the chat's "produced files" chips.

Render workflow inside OD — fast path:

For most OD requests ("test video", "5s product reveal", "demo clip"), do NOT write the composition HTML from scratch. Use Open Design's deterministic scaffold and edit only what the prompt actually changes. The "author from scratch" path costs minutes of model output and silent chat-tool time; the scaffold path costs seconds.

# 1. Pick a hidden cache slot. Dotfile prefix → OD's project file
#    listing skips it, so the source files never clutter the chat.
COMP_REL=".hyperframes-cache/$(date +%s)-$(openssl rand -hex 2)"
COMP="$OD_PROJECT_DIR/$COMP_REL"

# 2. Get an immediately-renderable scaffold (hyperframes.json,
#    meta.json, index.html with GSAP CDN + window.__timelines.main
#    already registered). Open Design writes these files itself; it does
#    not run `hyperframes init`, consult an npx cache, or install global skills.
"$OD_NODE_BIN" "$OD_BIN" media scaffold \
  --project "$OD_PROJECT_ID" \
  --composition-dir "$COMP_REL"

# 3. Edit ONLY $COMP/index.html — change `data-duration` on the root
#    if you need a non-default length, swap the placeholder palette
#    in <style>, add 1–3 clip <div>s for text/imagery, and append the
#    matching GSAP tweens inside the existing
#    `window.__timelines["main"] = gsap.timeline({paused:true})` block.
#    Keep edits minimal; the scaffold is already valid HF.

# 4. Dispatch render through the OD daemon. Do NOT run HyperFrames
#    `render` from this shell — the daemon runs it for you in an
#    unsandboxed process. (Many agent CLIs, Claude Code in particular,
#    wrap Bash in macOS sandbox-exec under which puppeteer's Chrome
#    subprocess hangs partway through frame capture. The daemon process
#    is unsandboxed, so renders complete reliably.)
#
#    The dispatcher returns within ~1s with a {taskId}; drive the
#    render to completion by looping `"$OD_NODE_BIN" "$OD_BIN" media wait <taskId>` calls.
#    Each call long-polls up to 25s (well under your shell tool's
#    default 30s cap) and exits 0/2/5 to signal done/running/failed.
out=$("$OD_NODE_BIN" "$OD_BIN" media generate \
  --project "$OD_PROJECT_ID" \
  --surface video \
  --model hyperframes-html \
  --output "<descriptive-name>.mp4" \
  --composition-dir "$COMP_REL")
ec=$?
task_id=$(printf '%s\n' "$out" | tail -1 | jq -r '.taskId // empty')
since=$(printf '%s\n' "$out" | tail -1 | jq -r '.nextSince // 0')
while [ "$ec" -eq 2 ] && [ -n "$task_id" ]; do
  out=$("$OD_NODE_BIN" "$OD_BIN" media wait "$task_id" --since "$since")
  ec=$?
  since=$(printf '%s\n' "$out" | tail -1 | jq -r '.nextSince // '"$since")
done
[ "$ec" -ne 0 ] && { echo "$out" >&2; exit "$ec"; }

Read the full file on GitHub · 503 lines

Files

What ships with it

40 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 503 lines · 155 tokens per session scan A 0421d8b0cb16

Subscribe to this mod's changes

hyperframes is a skill published in the GitHub repository nexu-io/open-design (94,103 stars, last pushed today), licensed Apache-2.0. It adds 155 tokens to every session and 6,972 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.