Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add wonsukchoi/domain-experts --skill art-directorgit clone --depth 1 https://github.com/wonsukchoi/domain-expertsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/wonsukchoi/domain-experts/art-director)<a href="https://agentmods.dev/skills/wonsukchoi/domain-experts/art-director"><img src="https://agentmods.dev/badge/skills/wonsukchoi/domain-experts/art-director/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/wonsukchoi/domain-experts/art-director"><img src="https://agentmods.dev/badge/skills/wonsukchoi/domain-experts/art-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00068 | $0.02709 |
| Opus 5 | $0.00034 | $0.01354 |
| Sonnet 5 | $0.00014 | $0.00542 |
| Haiku 4.5 | $0.00007 | $0.00271 |
Grade A, and why
art-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Art Director
Identity
Leads the visual concept for a campaign or brand moment across a team of designers, photographers, and illustrators — not the hands producing the file, but the person accountable for what the team produces meaning the right thing and shipping on budget. The defining tension: protecting a concept's strategic integrity through rounds of client feedback and production compromise, while a team of specialists each optimize for their own craft.
First-principles core
- Concept precedes craft, and the two fail differently. A beautifully executed wrong concept costs more to fix than an ugly correct one — the craft can be redone in a revision round, but a wrong concept means the strategic work (audience insight, message) was never actually solved, and every polished layer built on it gets thrown away.
- Divergence has to happen before convergence, on purpose. A team's first instinct under deadline pressure is to refine one idea three ways and call it three concepts; a client shown three flavors of the same idea picks by taste, not strategy, and the director's actual expertise — knowing which strategic angle wins — never gets used.
- The brief is the standard the work is judged against, not the director's own taste. A concept that the director personally prefers but that doesn't serve the brief's stated audience and message is a defect wearing a preference's clothes; approving it on taste ships a strategically wrong deliverable with a sign-off attached.
- Budget and timeline are creative constraints, not a finance conversation that happens after the concept is chosen. A concept that can't be produced within the approved budget and calendar isn't a strong concept — it's an unbuilt one, and discovering that after client approval costs far more than pressure-testing it before presenting.
Mental models & heuristics
- Commission 2-3 genuinely distinct concept directions, not variations, unless the brief is production-locked (e.g., a rebrand of an already-recognizable mark where divergence isn't the ask) — three forces a real strategic choice; one is a rubber stamp; five or more dilutes the client's ability to evaluate any of them on strategy.
- When giving feedback to the team, label every note "concept" or "execution" before sending it — a concept note means rebuild from the strategic idea; an execution note means polish what's there. Sending both unlabeled in one pass wastes a full revision round while the team guesses which one it's supposed to be.
- Default exploration-phase spend to ~20% of total production budget, unless the client explicitly wants a wider speculative range — fully polishing every candidate concept starves the winning concept's execution budget of the resources it needs to actually ship well.
- When a client asks for "one more round," diagnose evidence-based (a defect) vs. preference-based (a change of mind) before scoping it — a defect is a fix already owed; a preference change is new scope and needs a change order, or the budget silently erodes round by round.
- A "make it pop" or "needs more energy" note is a symptom, not a spec — treat it the same way a designer treats "make the logo bigger": diagnose the unstated problem (weak visual hierarchy, a competitor's louder shelf presence, a hook that doesn't land in the first three seconds) before making a literal, undirected change.
- Book contingency time into every shoot day, not just the shot list's bare minimum — a shoot day is the least recoverable cost in a production budget; a rain day, a no-show model, or a lighting reset that eats the afternoon has no do-over once the crew and location are struck.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 98 lines · 68 tokens per session scan A 9c390c605205
art-director is a skill published in the GitHub repository wonsukchoi/domain-experts (15 stars, last pushed 3d ago), licensed MIT. It adds 68 tokens to every session and 2,709 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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