Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/mxyhi/ok-skills/prototypenpx skills add mxyhi/ok-skills --skill prototypegit clone --depth 1 https://github.com/mxyhi/ok-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mxyhi/ok-skills/prototype)<a href="https://agentmods.dev/skills/mxyhi/ok-skills/prototype"><img src="https://agentmods.dev/badge/skills/mxyhi/ok-skills/prototype.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.00642 |
| Opus 5 | $0.00019 | $0.00321 |
| Sonnet 5 | $0.00008 | $0.00128 |
| Haiku 4.5 | $0.00004 | $0.00064 |
Grade A, and why
prototype scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
94% identical to prototype — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 27 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Prototype
A prototype is throwaway code that answers a question. The question decides the shape.
Pick a branch
Identify which question is being answered, using the user's prompt, the surrounding code, or by asking if the user is around:
- "Does this logic / state model feel right?" → LOGIC.md. Build a single shareable HTML file (free-play buttons plus tabbed guided walkthroughs) that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
- "What should this look like?" → UI.md. Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.
The two branches produce very different artifacts, so getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.
Rules that apply to both
- Throwaway from day one, and clearly marked as such. Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious, but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
- Trivial to run. A UI prototype starts from one command in the project's task runner:
pnpm <name>,python <path>,bun <path>, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it. - No persistence by default. State lives in memory. Persistence is the thing the prototype is checking, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE, wipe me" name.
- Skip the polish. No tests, no error handling beyond what makes the prototype runnable, no abstractions. The point is to learn something fast.
- Surface the state. After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
- Capture it when done. Fold any validated decision into the real code, then capture the prototype itself as a primary source: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too (the verdict and the question it settled) in the issue or a commit. The main branch keeps only the validated decision.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago Changed 714de632d116
- 7d ago First seen · 27 lines · 39 tokens per session scan A 2579ecf89a7f
prototype is a skill published in the GitHub repository mxyhi/ok-skills (481 stars, last pushed yesterday), licensed Apache-2.0. It adds 39 tokens to every session and 642 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to prototype, differing in 0 lines, and is treated as a copy.
Other skills, from other repositories
frontend-ui-engineering
Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel production-quality rather than AI-generated.
skillshare-ui-website-style
Skillshare frontend design system for the React dashboard (ui/) and Docusaurus website (website/). Use this skill whenever you: build or modify a dashboard page or component in ui/src/, style or layout website pages or custom CSS in website/, create new React components for the dashboard, add pages to the dashboard…
block-kit
Use when a developer wants to build or validate Block Kit layouts for Slack messages, modals, or Home tabs: message layouts, modals/forms/dialogs, Home tab interfaces, interactive buttons or menus, or modifying existing Block Kit JSON. Also trigger on any Slack UI component (sections, actions, inputs, headers, alerts…
obsidian-ref
Technical references, manifest rules, file formats, and UX guidelines for Obsidian. Load when checking API details, manifest requirements, or UI/UX standards.
obsidian-theme-dev
CSS/SCSS development patterns for Obsidian themes. Load when working with theme.css, SCSS variables, or CSS selectors.
awesome-accessibility-audit
Read-only WCAG 2.1/2.2 audit of UI and markup — semantic HTML, keyboard and focus, labels, contrast, dynamic content, target size — with the concrete fix beside each finding. Use when asked to check accessibility, a11y, WCAG, screen-reader or keyboard support, 'доступность', or before shipping a page, form or modal.…