Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/x-cmd/skill/skill-creatornpx skills add x-cmd/skill --skill skill-creatorgit clone --depth 1 https://github.com/x-cmd/skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/x-cmd/skill/skill-creator)<a href="https://agentmods.dev/skills/x-cmd/skill/skill-creator"><img src="https://agentmods.dev/badge/skills/x-cmd/skill/skill-creator.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00064 | $0.07241 |
| Opus 5 | $0.00032 | $0.03621 |
| Sonnet 5 | $0.00013 | $0.01448 |
| Haiku 4.5 | $0.00006 | $0.00724 |
Grade A, and why
skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
88% identical to skill-creator — 49 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 486 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Skill Creator
A skill for creating new skills and iteratively improving them.
At a high level, the process of creating a skill goes like this:
- Decide what you want the skill to do and roughly how it should do it
- Write a draft of the skill
- Create a few test prompts and run claude-with-access-to-the-skill on them
- Help the user evaluate the results both qualitatively and quantitatively
- While the runs happen in the background, draft some quantitative evals if there aren't any (if there are some, you can either use as is or modify if you feel something needs to change about them). Then explain them to the user (or if they already existed, explain the ones that already exist)
- Use the
eval-viewer/generate_review.pyscript to show the user the results for them to look at, and also let them look at the quantitative metrics
- Rewrite the skill based on feedback from the user's evaluation of the results (and also if there are any glaring flaws that become apparent from the quantitative benchmarks)
- Repeat until you're satisfied
- Expand the test set and try again at larger scale
Your job when using this skill is to figure out where the user is in this process and then jump in and help them progress through these stages. So for instance, maybe they're like "I want to make a skill for X". You can help narrow down what they mean, write a draft, write the test cases, figure out how they want to evaluate, run all the prompts, and repeat.
On the other hand, maybe they already have a draft of the skill. In this case you can go straight to the eval/iterate part of the loop.
Of course, you should always be flexible and if the user is like "I don't need to run a bunch of evaluations, just vibe with me", you can do that instead.
Then after the skill is done (but again, the order is flexible), you can also run the skill description improver, which we have a whole separate script for, to optimize the triggering of the skill.
Cool? Cool.
Communicating with the user
What ships with it
17 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- agents/analyzer.md 10 KB
- agents/comparator.md 7.1 KB
- agents/grader.md 8.8 KB
- assets/eval_review.html 6.9 KB
- eval-viewer/generate_review.py 16 KB runs code
- eval-viewer/viewer.html 44 KB
- LICENSE.txt 11 KB
- references/schemas.md 12 KB
- scripts/__init__.py 0 B runs code
- scripts/aggregate_benchmark.py 14 KB runs code
- scripts/generate_report.py 13 KB runs code
- scripts/improve_description.py 11 KB runs code
- scripts/package_skill.py 4.1 KB runs code
- scripts/quick_validate.py 3.9 KB runs code
- scripts/run_eval.py 11 KB runs code
- scripts/run_loop.py 13 KB runs code
- scripts/utils.py 1.6 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 486 lines · 64 tokens per session scan A dcd4803e61e9
skill-creator is a skill published in the GitHub repository x-cmd/skill (26 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 64 tokens to every session and 7,241 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to skill-creator, differing in 49 lines, and is treated as a copy.
Other skills, from other repositories
skill-creator
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
gh-pr-review
Automated Cherry Studio review for local branches, PRs, commits, files, architecture docs, and repository skills. Use for code or documentation reviews that need project-specific naming, main/renderer/shared placement and dependency rules, IpcApi and DataApi boundaries, lifecycle/service ownership, renderer hooks…
prepare-release
Prepare a new release by collecting commits, generating bilingual release notes, updating version files, and creating a release branch. Use when asked to prepare/create a release, bump version, or run /prepare-release.
claude-automation-recommender
Analyze a codebase and recommend Claude Code automations (hooks, subagents, skills, plugins, MCP servers). Use when user asks for automation recommendations, wants to optimize their Claude Code setup, mentions improving Claude Code workflows, asks how to first set up Claude Code for a project, or wants to know what…
cherry-tool-guide
Cherry Studio first-party tool and bundled-shell routing for general agents. For straightforward local work in shell-capable sessions, run JS/TS with bun and one-off JS tools with bun x; run Python with uv run [--with ] python and one-off Python CLIs with uvx; search with rg. Load this guide before changing project…
find-skills
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.