Govern, Observe, Direct - a real-time control room for agent societies
About the project
GOD is a control room for observing and directing societies of language-model agents running in simulated worlds. It lets researchers inspect replays, question individual agents, alter future events, reset simulations, and export experiments for reuse. The catalogue entries are skills and agents for operating and investigating these simulations.
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
Turn SOPs, URLs, or stated intent into an installed skill package. Use when the user asks to generate a skill from a document, link, or workflow. Follow SKILL.md, reference/sop-structure-pipeline.md, and reference/generator-worker-spec.md; finish by promoting the draft into the runtime skills directory (see…
Drive the skvm CLI on behalf of a user to profile models, AOT-compile skills, run skill-assisted tasks, run benchmarks, and manage compiled proposals. Trigger when the user asks to "profile", "aot-compile", "bench", "run a single ad-hoc task with a skill", or asks about skvm proposals. Do NOT trigger for jit-optimize…
Trigger skvm jit-optimize with post-task evidence so it generates a reviewable optimization proposal for a skill. Use after finishing a task that was driven by any skill (not just SkVM-compiled ones) when the outcome was a failure, was partial, or the skill's instructions clearly caused confusion or an unnecessary…
Creates, converts, or modifies Teamskills — the multi-role extension of the Skills standard (specialized roles + workflow + bind constraints). Use when the user wants to author a multi-role agent team, convert a single-agent skill into one, or refactor an existing team. Do NOT use for single-agent Skills — use…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: