glyphs-localization

glyphs-localization is a skill for Claude Code from yintzuyuan/glyphs-reference. It costs 54 tokens per session (622 once invoked), scanned A, original, MIT.

A translation tool for Glyphs 3, a font-design application, that converts interface terms between 14 languages through English. It can also look up wording used in the application's menus and controls.

In plain words
What is it for?
Use it to translate Glyphs menu items and UI terms, find localized strings for plugin development, rebuild the translation cache, or list supported languages.
Why use it?
It helps plugin developers and translators use the official or established Glyphs interface wording instead of making up inconsistent translations.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the glyphs-reference plugin — 10 skills, 1 agent shipped together

Good fit Use it to translate Glyphs menu items and UI terms, find localized strings for plugin development, rebuild the translation cache, or list supported languages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yintzuyuan/glyphs-reference/glyphs-localization
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yintzuyuan/glyphs-reference --skill glyphs-localization
Clone the repo
git clone --depth 1 https://github.com/yintzuyuan/glyphs-reference

Made for: Claude Code.

Or install glyphs-reference, the plugin that ships this one along with the rest of its 10 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for glyphs-localization

README.md
[![agentmods](https://agentmods.dev/badge/skills/yintzuyuan/glyphs-reference/glyphs-localization/github.svg)](https://agentmods.dev/skills/yintzuyuan/glyphs-reference/glyphs-localization)
Your own site
<a href="https://agentmods.dev/skills/yintzuyuan/glyphs-reference/glyphs-localization"><img src="https://agentmods.dev/badge/skills/yintzuyuan/glyphs-reference/glyphs-localization/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for glyphs-localization

Your own site · 80×15
<a href="https://agentmods.dev/skills/yintzuyuan/glyphs-reference/glyphs-localization"><img src="https://agentmods.dev/badge/skills/yintzuyuan/glyphs-reference/glyphs-localization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 622 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.00622
Opus 5 $0.00027 $0.00311
Sonnet 5 $0.00011 $0.00124
Haiku 4.5 $0.00005 $0.00062

Measured 10d ago against content hash 5b3a01ae769b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

glyphs-localization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 7 executable files (scripts/extract-nib-strings.sh, scripts/search-glyphs-term.sh, scripts/translate-term.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/glyphs-localization/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Glyphs UI Localization Skill

Translate Glyphs 3 UI terms between 14 languages using Hub-and-Spoke architecture.

Run all scripts from this skill's base directory. Prepend the base directory path to scripts/ when executing.

Quick Start

# Auto-translate to English (from any language)
./scripts/translate-term.sh "取消"

# Translate to specific locale
./scripts/translate-term.sh "Cancel" "zh-Hant"

# Cross-language (goes through English hub)
./scripts/translate-term.sh "移除重疊" "ja"

# Rebuild cache after Glyphs update
./scripts/translate-term.sh --rebuild

# List available locales
./scripts/translate-term.sh --list-locales

Output Format

key: Remove Overlap
source: en
target: zh-Hant
translation: 移除重疊

Simple key-value format for easy parsing.

Supported Languages

See references/language-codes.md for complete list.

Common locales: en, zh-Hant, zh-Hans, ja, ko, de, fr, es

Architecture

Hub-and-Spoke: All translations go through English as the hub language.

zh-Hant → en → ja
         ↑
       (hub)

Three-tier search:

  1. Main App: /Applications/Glyphs 3.app/Contents/Resources/{lang}.lproj/
  2. Framework: .../Frameworks/GlyphsCore.framework/.../Resources/{lang}.lproj/
  3. Plugins: .../PlugIns/*/.../Resources/{lang}.lproj/

NIB integration: English vocabulary includes terms from Base.lproj NIB files.

Cache

Cache stored at /tmp/glyphs-vocab-cache/. Auto-builds on first use.

Rebuild after Glyphs update:

./scripts/translate-term.sh --rebuild

Other Tools

search-glyphs-term.sh

Raw grep search for debugging:

./scripts/search-glyphs-term.sh "Remove Overlap" "zh-Hant"
./scripts/search-glyphs-term.sh --all-langs "Remove Overlap"
./scripts/search-glyphs-term.sh --format json "Filter" "ja"

extract-nib-strings.sh

Extract strings from NIB files:

./scripts/extract-nib-strings.sh --term "Remove Overlap"
./scripts/extract-nib-strings.sh --lang zh-Hant --format csv

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 94 lines · 54 tokens per session scan A 5b3a01ae769b

Subscribe to this mod's changes

glyphs-localization is a skill published in the GitHub repository yintzuyuan/glyphs-reference (6 stars, last pushed 2mo ago), licensed MIT. It adds 54 tokens to every session and 622 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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