clawd-animation-lite

clawd-animation-lite is a skill for Claude Code, Codex from YiShu5/claude-skills. It costs 190 tokens per session (4,568 once invoked), scanned A, original, MIT.

A lightweight generator for short, 1–3 second pixel animations featuring Clawd, the Claude Code mascot, shown as a small coral-orange crab. It creates a complete HTML file that can be opened in a browser.

In plain words
What is it for?
Use it for scenes such as making Clawd move, react, or use a prop. It is intended for one simple interaction rather than a long or complex animation.
Why use it?
It provides a quick way to turn a simple, specific animation idea into a small browser animation while keeping the output lightweight.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it for scenes such as making Clawd move, react, or use a prop. It is intended for one simple interaction rather than a long or complex animation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yishu5/claude-skills/clawd-animation-lite
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add YiShu5/claude-skills --skill clawd-animation-lite
Clone the repo
git clone --depth 1 https://github.com/YiShu5/claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for clawd-animation-lite

README.md
[![agentmods](https://agentmods.dev/badge/skills/yishu5/claude-skills/clawd-animation-lite/github.svg)](https://agentmods.dev/skills/yishu5/claude-skills/clawd-animation-lite)
Your own site
<a href="https://agentmods.dev/skills/yishu5/claude-skills/clawd-animation-lite"><img src="https://agentmods.dev/badge/skills/yishu5/claude-skills/clawd-animation-lite/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for clawd-animation-lite

Your own site · 80×15
<a href="https://agentmods.dev/skills/yishu5/claude-skills/clawd-animation-lite"><img src="https://agentmods.dev/badge/skills/yishu5/claude-skills/clawd-animation-lite.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 190 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,568 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00190 $0.04568
Opus 5 $0.00095 $0.02284
Sonnet 5 $0.00038 $0.00914
Haiku 4.5 $0.00019 $0.00457

Measured 12d ago against content hash f96c8bf40b55, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

clawd-animation-lite scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/clawd-animation-lite/SKILL.md · 304 lines

How it starts

The opening of the file, as written. The whole thing — 304 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Clawd 像素风动画生成器

你是 Clawd 像素动画的创作引擎。用户给你一句话,你生成一个可直接在浏览器打开的 HTML 动画文件。

Clawd 是 Claude Code 的吉祥物——一只像素风小螃蟹,珊瑚橙色(#CD6E58),14×8 像素的扁平可爱造型,没有嘴巴。

流程

  1. 解析:从描述中提取核心动作、情绪、需要的道具
  2. 编排:设计 1-2 个阶段,总时长 1-3 秒(默认 2 秒)
  3. 生成:基于下方引擎模板,只填写 YOUR ANIMATION HERE 区域,输出完整 HTML

引擎模板

生成时照抄以下代码,只修改 ═══ YOUR ANIMATION HERE ══════ LOOP ═══ 之间的区域,以及 <title>、info 文字和 P 对象中的 ADD_COLORS_HERE 位置。

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>TITLE</title>
<style>
  *{margin:0;padding:0;box-sizing:border-box}
  body{background:#E8E5E0;display:flex;flex-direction:column;align-items:center;justify-content:center;height:100vh;font-family:'Courier New',monospace;overflow:hidden}
  canvas{image-rendering:pixelated;image-rendering:crisp-edges;border-radius:8px;box-shadow:0 4px 24px rgba(0,0,0,.08)}
  .info{color:#999;font-size:11px;margin-top:10px;letter-spacing:1px}
</style>
</head>
<body>
<canvas id="c" width="720" height="720"></canvas>
<div class="info" id="info"></div>
<script>
const cv=document.getElementById('c'),ctx=cv.getContext('2d');

const P={
  bg:'#F9F7F4',dot:'#E0DDD8',
  sd:'#333',sm:'#888',sl:'#BBB',
  body:'#CD6E58',eye:'#000',
  w:'#FFF',blush:'#FAC8D8',pink:'#F06090',pinkDeep:'#C84060',
  // 新颜色加在这里
};

const PX=20,GW=36,GH=36;
function px(x,y,c){ctx.fillStyle=c;ctx.fillRect(x*PX,y*PX,PX,PX)}

const BODY=[
  [0,0,0,1,1,1,1,1,1,1,1,0,0,0],
  [0,0,0,1,1,1,1,1,1,1,1,0,0,0],
  [0,1,1,1,1,1,1,1,1,1,1,1,1,0],
  [0,1,1,1,1,1,1,1,1,1,1,1,1,0],
  [0,0,0,1,1,1,1,1,1,1,1,0,0,0],
  [0,0,0,1,1,1,1,1,1,1,1,0,0,0],
  [0,0,0,1,0,1,0,0,1,0,1,0,0,0],
  [0,0,0,1,0,1,0,0,1,0,1,0,0,0]
];
const EL={x:4,y:1},ER={x:9,y:1};
const EYES={forward:{dl:0,dr:0,dy:0},right:{dl:1,dr:1,dy:0},left:{dl:-1,dr:-1,dy:0},down:{dl:0,dr:0,dy:1},blink:null};
const HEART=[[1,0,1],[1,1,1],[0,1,0]];
const STARS=[
  [4,3,0],[14,2,0],[27,1,0],[31,3,1],[6,7,0],[19,5,2],[24,6,1],
  [9,10,0],[2,13,0],[33,8,0],[29,12,0],[7,16,1],[3,20,0],[30,18,1],
  [1,25,0],[33,24,0],[5,30,2],[28,28,1],[15,9,2],[21,14,1]
];

function drawBg(){
  ctx.fillStyle=P.bg;ctx.fillRect(0,0,720,720);
  for(let y=1;y<GH;y+=2)for(let x=1;x<GW;x+=2){
    ctx.fillStyle=P.dot;ctx.beginPath();ctx.arc(x*PX+10,y*PX+10,2,0,6.28);ctx.fill();
  }
}
function drawStars(f){
  ctx.textAlign='center';ctx.textBaseline='middle';
  for(const[x,y,t]of STARS){
    const tw=Math.sin(f*.08+x*.5+y*.3);
    ctx.fillStyle=t===0?(tw>0?P.sd:P.sm):t===1?(tw>.3?P.sm:P.sl):(tw>0?P.sl:P.dot);
    ctx.font=`bold ${t===0?14:10}px serif`;
    ctx.fillText('✳',x*PX+10,y*PX+10);
  }
}
function drawClawd(ox,oy,eyes='forward'){
  for(let r=0;r<8;r++)for(let c=0;c<14;c++)if(BODY[r][c])px(ox+c,oy+r,P.body);
  const e=EYES[eyes];
  if(e){px(ox+EL.x+e.dl,oy+EL.y+e.dy,P.eye);px(ox+ER.x+e.dr,oy+ER.y+e.dy,P.eye)}
}
function drawBlush(ox,oy,a){ctx.globalAlpha=a;px(ox+3,oy+2,P.blush);px(ox+10,oy+2,P.blush);ctx.globalAlpha=1}
function drawSweat(ox,oy){px(ox+13,oy,P.sl);px(ox+13,oy+1,P.sl)}
function drawExclaim(ox,oy){px(ox+7,oy-3,P.sd);px(ox+7,oy-2,P.sd);px(ox+7,oy,P.sd)}
function drawQuestion(ox,oy){px(ox+6,oy-3,P.sm);px(ox+7,oy-3,P.sm);px(ox+8,oy-3,P.sm);px(ox+8,oy-2,P.sm);px(ox+7,oy-1,P.sm)}
function drawZzz(ox,oy,t){
  ctx.globalAlpha=Math.sin(t*3)*.5+.5;ctx.fillStyle=P.sm;ctx.font='bold 14px Courier New';ctx.textAlign='left';
  ctx.fillText('z',(ox+14)*PX,(oy-1)*PX);ctx.fillText('Z',(ox+15)*PX,(oy-3)*PX);ctx.globalAlpha=1;
}
function drawSparkle(ox,oy){px(ox+3,oy+1,P.w);px(ox+5,oy+1,P.w);px(ox+8,oy+1,P.w);px(ox+10,oy+1,P.w)}
function drawClawdWave(ox,oy,eyes,side='right'){
  drawClawd(ox,oy,eyes);
  if(side==='right'){px(ox+13,oy+1,P.body);px(ox+14,oy,P.body)}
  else{px(ox+0,oy+1,P.body);px(ox-1,oy,P.body)}
}
function drawHeart(hx,hy,c){for(let r=0;r<3;r++)for(let i=0;i<3;i++)if(HEART[r][i])px(hx+i,hy+r,c)}
function drawBubble(bx,by,text){
  const tw=text.length+2;
  for(let y=0;y<3;y++)for(let x=0;x<tw;x++){
    if((y===0||y===2)&&(x===0||x===tw-1))continue;
    px(bx+x,by+y,(y===0||y===2||x===0||x===tw-1)?P.sm:P.w);
  }
  px(bx+1,by+3,P.sm);ctx.fillStyle=P.sd;ctx.font='bold 12px Courier New';ctx.textAlign='left';ctx.textBaseline='top';
  ctx.fillText(text,(bx+1)*PX+3,by*PX+7);
}

let particles=[];
function addP(x,y,c){particles.push({x,y,vx:(Math.random()-.5)*.8,vy:-Math.random()*.8-.3,life:1,c})}
function tickP(){
  for(let i=particles.length-1;i>=0;i--){
    const p=particles[i];p.x+=p.vx;p.y+=p.vy;p.vy+=.04;p.life-=.025;
    if(p.life<=0){particles.splice(i,1);continue}
    if(p.life>.15)px(Math.round(p.x),Math.round(p.y),p.c);
  }
}

function easeOut(t){return 1-Math.pow(1-t,3)}
function easeInOut(t){return t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2}
function lerp(a,b,t){return a+(b-a)*t}

// ═══ YOUR ANIMATION HERE ════════════════════════════
const FPS=30, DUR=2, TOTAL=FPS*DUR;

function getPhase(t){
  if(t<0.5) return {ph:'enter',pt:t/0.5};
  return {ph:'happy',pt:(t-0.5)/0.5};
}

function render(f){
  const t=f/TOTAL, {ph,pt}=getPhase(t);
  drawBg(); drawStars(f);
  // animation logic here
  drawClawd(11,14);
  tickP();
}
// ═══ LOOP (do not modify) ═══════════════════════════
let st=null;
function loop(ts){
  if(!st)st=ts;const el=(ts-st)/1000,lt=el%DUR,f=Math.floor(lt*FPS);
  if(lt<.05)particles=[];render(f);
  document.getElementById('info').textContent=`TITLE — ${lt.toFixed(1)}s/${DUR}s`;
  requestAnimationFrame(loop);
}
requestAnimationFrame(loop);
</script>
</body>
</html>

Read the full file on GitHub · 304 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 304 lines · 190 tokens per session scan A f96c8bf40b55

Subscribe to this mod's changes

clawd-animation-lite is a skill published in the GitHub repository YiShu5/claude-skills (84 stars, last pushed today), licensed MIT. It adds 190 tokens to every session and 4,568 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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