YUHAO-corn/corn-awesome-skills

A collection of Claude Code skills for analysis, visualization, and content creation.

2Stars on the repository
4Mods indexed here, across every type
5mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

YUHAO-corn/corn-awesome-skills

Skill Claude CodeCodex

Generate image-generation prompts for professional concept diagrams, architecture diagrams, infographics, flowcharts, funnels, pyramids, and similar visual explanations of technical or business concepts. Use this skill whenever the user wants to create a concept diagram, system architecture diagram, comparison chart…

not rated 2 5mo ago A 146 tokens

excalidraw

02

YUHAO-corn/corn-awesome-skills

Skill Claude CodeCodex

Generate high-quality Excalidraw diagram files (.excalidraw). Use this skill whenever the user asks to create architecture diagrams, flowcharts, sequence diagrams, data flow diagrams, mind maps, system overviews, or any visual diagram in Excalidraw format. Also trigger when the user mentions "excalidraw", "draw a…

not rated 2 5mo ago A 138 tokens

project-anatomy

03

YUHAO-corn/corn-awesome-skills

Skill Claude CodeCodex

Analyze and visualize the real architecture of a software project using objective units — processes, entry files, components, and functions — instead of abstract layers or folder structures. Use this skill whenever the user wants to understand a codebase's structure, asks "how is this project organized", wants an…

not rated 2 5mo ago A 184 tokens

theater-explainer

04

YUHAO-corn/corn-awesome-skills

Skill Claude CodeCodex

Transform technical articles, documents, codebases, or concepts into interactive "theater" web pages where each component/role/concept becomes a personified character that explains the content through chat-style dialogue. Use this skill whenever the user wants to make technical content more accessible, asks to…

not rated 2 5mo ago A 196 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: