plastic-intent-brainstorming

plastic-intent-brainstorming is a skill for Claude Code, Codex from zalom/plastic. It costs 71 tokens per session (1,619 once invoked), scanned A, original, MIT.

A conversational design skill for developing an idea before implementation. It asks questions one at a time and records decisions in the active intent’s files.

In plain words
What is it for?
Use it to explore what should be built, clarify project requirements, and document the reasons behind the chosen design.
Why use it?
It helps turn an incomplete idea into agreed requirements and design decisions before code is written.

Skill for Claude CodeCodex

Part of the plastic plugin — 47 skills, 10 agents, 5 hooks, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/zalom/plastic/intent-brainstorming
Any agent
npx skills add zalom/plastic --skill intent-brainstorming
Clone the repo
git clone --depth 1 https://github.com/zalom/plastic

Made for: Claude Code, Codex.

Or install plastic, the plugin that ships this one along with the rest of its 47 skills, 10 agents, 5 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for plastic-intent-brainstorming

README.md
[![agentmods](https://agentmods.dev/badge/skills/zalom/plastic/intent-brainstorming.svg)](https://agentmods.dev/skills/zalom/plastic/intent-brainstorming)
Your own site
<a href="https://agentmods.dev/skills/zalom/plastic/intent-brainstorming"><img src="https://agentmods.dev/badge/skills/zalom/plastic/intent-brainstorming.svg" alt="Measured on agentmods" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,619 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00071 $0.01619
Opus 5 $0.00036 $0.00809
Sonnet 5 $0.00014 $0.00324
Haiku 4.5 $0.00007 $0.00162

Measured 5d ago against content hash d3c479a56ef6, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

plastic-intent-brainstorming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/intent-brainstorming/SKILL.md · 119 lines

How it starts

The opening of the file, as written. The whole thing — 119 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Brainstorming Ideas Into Designs

Help turn ideas into fully formed designs through natural collaborative dialogue.

Start by understanding the current project context, then ask questions one at a time, in prose, to refine the idea. Once you understand what you're building, present the design and collect the owner's rulings on it. This skill's product is the enriched Why, not spec.md.

Active Intent Gate

Before proceeding, resolve the active intent:

  1. Detect store: Read ~/.plastic/projects.yml, match CWD against registered project paths. If match → project store at ~/.plastic/projects/{slug}/store/. If no match → global store at ~/.plastic/store/.
  2. Find active intent: Read INDEX.md from the detected store. Look under ## Active. If exactly one → use it. If multiple → ask which. If none → refuse: "No active intent. Create one first with /plastic-intent-creating"
  3. Resolve intent directory: {store}/store/{id}--{slug}/

All artifacts go to the intent directory. Never write to external paths.

Anti-Pattern: "This Is Too Simple To Need A Design"

Every project goes through this process. A todo list, a single-function utility, a config change: all of them. "Simple" projects are where unexamined assumptions cause the most wasted work. The design can be short (a few sentences for truly simple projects), but you MUST present it and get a ruling.

Checklist

You MUST create a task for each of these items and complete them in order:

  1. Explore project context: check files, docs, recent commits, read active intent
  2. Grill in prose: ask conversational prose questions, one at a time, no multiple-choice chips; understand purpose/constraints/success criteria
  3. Propose 2-3 approaches: with trade-offs and your recommendation
  4. Present design: in sections scaled to their complexity, get a ruling after each section
  5. Collect rulings: for each owner ruling, immediately persist it (see Collect rulings below); never batch
  6. Hand off to /plastic-intent-speccing: the enriched Why is done; do not author spec.md here

Read the full file on GitHub · 119 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 119 lines · 71 tokens per session scan A d3c479a56ef6

Subscribe to this mod's changes

plastic-intent-brainstorming is a skill published in the GitHub repository zalom/plastic (10 stars, last pushed today), licensed MIT. It adds 71 tokens to every session and 1,619 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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