skill-creator

skill-creator is a skill for Claude Code, Codex from Zhang-Henry/CoEvoSkills. It costs 64 tokens per session (2,025 once invoked), scanned A, original, Apache-2.0.

A workflow for creating, improving, and testing skills that change how an AI coding agent handles tasks.

In plain words
What is it for?
It helps draft skills, create test prompts, evaluate outputs, compare them with a baseline, and refine the instructions.
Why use it?
It helps turn a rough skill into one that triggers in the right situations and produces more reliable results.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit It helps draft skills, create test prompts, evaluate outputs, compare them with a baseline, and refine the instructions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zhang-henry/coevoskills/skill-creator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Zhang-Henry/CoEvoSkills --skill skill-creator
Clone the repo
git clone --depth 1 https://github.com/Zhang-Henry/CoEvoSkills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/zhang-henry/coevoskills/skill-creator/github.svg)](https://agentmods.dev/skills/zhang-henry/coevoskills/skill-creator)
Your own site
<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/skill-creator"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/skill-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-creator

Your own site · 80×15
<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/skill-creator"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/skill-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,025 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.02025
Opus 5 $0.00032 $0.01012
Sonnet 5 $0.00013 $0.00405
Haiku 4.5 $0.00006 $0.00202

Measured 6d ago against content hash 6588e4080dda, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 10 executable files (eval-viewer/generate_review.py, scripts/__init__.py, scripts/aggregate_benchmark.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

meta_skills/skill-creator/SKILL.md · 252 lines

How it starts

The opening of the file, as written. The whole thing — 252 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Creator

A skill for creating new skills and iteratively improving them.

At a high level, the process of creating a skill goes like this:

  • Decide what the skill should do and roughly how it should do it
  • Write a draft of the skill
  • Create a few test prompts and run them with the skill (spawn subagents)
  • Evaluate the results both qualitatively and quantitatively
    • Draft quantitative assertions and grade the outputs
    • Compare with-skill vs baseline (without-skill) results
  • Rewrite the skill based on what went wrong
  • Repeat until the skill consistently improves outputs over baseline
  • Expand the test set and try again at larger scale

This is a fully autonomous workflow — make all decisions yourself, do not wait for or request human feedback at any step. Proceed through the full draft → test → grade → improve → retest loop without stopping.


Creating a skill

Capture Intent

Analyze the task description to determine:

  1. What should this skill enable Claude to do?
  2. When should this skill trigger? (what contexts)
  3. What's the expected output format?
  4. What are the key domain constraints and edge cases?

Research

Examine the input files, data formats, and any domain-specific requirements. Understand the task deeply before writing the skill.

Write the SKILL.md

Fill in these components:

  • name: Skill identifier
  • description: When to trigger, what it does. This is the primary triggering mechanism - include both what the skill does AND specific contexts for when to use it. Make descriptions comprehensive — include all relevant use cases.
  • compatibility: Required tools, dependencies (optional, rarely needed)
  • the rest of the skill

Skill Writing Guide

Anatomy of a Skill
skill-name/
├── SKILL.md (required)
│   ├── YAML frontmatter (name, description required)
│   └── Markdown instructions
└── Bundled Resources (optional)
    ├── scripts/    - Executable code for deterministic/repetitive tasks
    ├── references/ - Docs loaded into context as needed
    └── assets/     - Files used in output (templates, icons, fonts)

Read the full file on GitHub · 252 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 252 lines · 64 tokens per session scan A 6588e4080dda

Subscribe to this mod's changes

skill-creator is a skill published in the GitHub repository Zhang-Henry/CoEvoSkills (66 stars, last pushed 20d ago), licensed Apache-2.0. It adds 64 tokens to every session and 2,025 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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