Instructions file CodexOpenCode
AGENTS.md instructions for avelrl/skills, covering repo guide, read order, boundaries, defaults and gamedev flow.
Instructions file CodexOpenCode
AGENTS.md instructions for avelrl/skills, covering repo guide, read order, boundaries, defaults and gamedev flow.
Skill Claude CodeCodex
Create or update an ADR using the shared canonical template.
Skill Claude CodeCodex
Create technical documentation from existing implementation using the shared canonical templates.
Skill Claude CodeCodex
Track, categorize, and prioritize technical debt in a shared register.
Skill Claude CodeCodex
Use when browser testing is blocked and Codex must diagnose the exact failure layer: app server, local bind, reachability, repo wrapper, browser launch, trust/profile config, or sandbox/runtime. This is the doctor skill, not the normal runner.
Skill Claude CodeCodex
Use when Codex needs to run a local web app in a real browser, click/fill/press, wait for visible UI changes, save screenshots, and inspect console/page/request errors. Best default for browser smoke tests across repos.
Skill Claude CodeCodex
Validate readiness to move from one game-project stage to the next.
Skill Claude CodeCodex
Assess a game project's current stage, gaps, and realistic next steps.
Skill Claude CodeCodex
Integrate implemented systems into one small playable MVP or vertical slice.
Skill Claude CodeCodex
Audit game assets against naming, size, format, and reference integrity rules.
Skill Claude CodeCodex
Create the initial runnable game project scaffold from the approved technical preferences.
Skill Claude CodeCodex
Write or update a game-system GDD using the canonical gamedev template.
Skill Claude CodeCodex
Implement one approved game system in production-facing project code.
Skill Claude CodeCodex
Scan, extract, validate, or summarize localization state for a game project.
Skill Claude CodeCodex
Decompose a game concept into systems, map dependencies, and maintain the systems index.
Skill Claude CodeCodex
Run a focused playtest pass on the current build and tune the MVP without broadening scope.
Skill Claude CodeCodex
Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.
Skill Claude CodeCodex
Build a throwaway game prototype to answer one concrete design or technical question.
Skill Claude CodeCodex
Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.
Skill Claude CodeCodex
Refactor one raw Obsidian note into a clean, structured note with preserved meaning, frontmatter, and useful tags.