avelrl

20 mods across 1 repository, 2 stars between them.

avelrl/skills

Skill Claude Code

Create or update an ADR using the shared canonical template.

not rated 2 6mo ago A 15 tokens original MIT

reverse-document

02

avelrl/skills

Skill Claude Code

Create technical documentation from existing implementation using the shared canonical templates.

not rated 2 6mo ago A 15 tokens original MIT

tech-debt

03

avelrl/skills

Skill Claude Code

Track, categorize, and prioritize technical debt in a shared register.

not rated 2 6mo ago A 17 tokens original MIT

web-ui-doctor

04

avelrl/skills

Skill Claude CodeCodex

Use when browser testing is blocked and Codex must diagnose the exact failure layer: app server, local bind, reachability, repo wrapper, browser launch, trust/profile config, or sandbox/runtime. This is the doctor skill, not the normal runner.

not rated 2 6mo ago A 55 tokens original MIT

web-ui-smoke

05

avelrl/skills

Skill Claude CodeCodex

Use when Codex needs to run a local web app in a real browser, click/fill/press, wait for visible UI changes, save screenshots, and inspect console/page/request errors. Best default for browser smoke tests across repos.

not rated 2 6mo ago A 52 tokens original MIT

gate-check

06

avelrl/skills

Skill Claude Code

Validate readiness to move from one game-project stage to the next.

not rated 2 6mo ago A 16 tokens original MIT

avelrl/skills

Skill Claude Code

Assess a game project's current stage, gaps, and realistic next steps.

not rated 2 6mo ago A 19 tokens original MIT

assemble-mvp

08

avelrl/skills

Skill Claude Code

Integrate implemented systems into one small playable MVP or vertical slice.

not rated 2 6mo ago A 17 tokens original MIT

asset-audit

09

avelrl/skills

Skill Claude Code

Audit game assets against naming, size, format, and reference integrity rules.

not rated 2 6mo ago A 19 tokens original MIT

bootstrap-project

10

avelrl/skills

Skill Claude Code

Create the initial runnable game project scaffold from the approved technical preferences.

not rated 2 6mo ago A 16 tokens original MIT

design-system

11

avelrl/skills

Skill Claude Code

Write or update a game-system GDD using the canonical gamedev template.

not rated 2 6mo ago A 18 tokens original MIT

implement-system

12

avelrl/skills

Skill Claude Code

Implement one approved game system in production-facing project code.

not rated 2 6mo ago A 14 tokens original MIT

localize

13

avelrl/skills

Skill Claude Code

Scan, extract, validate, or summarize localization state for a game project.

not rated 2 6mo ago A 18 tokens original MIT

map-systems

14

avelrl/skills

Skill Claude Code

Decompose a game concept into systems, map dependencies, and maintain the systems index.

not rated 2 6mo ago A 21 tokens original MIT

playtest-and-tune

15

avelrl/skills

Skill Claude Code

Run a focused playtest pass on the current build and tune the MVP without broadening scope.

not rated 2 6mo ago A 25 tokens original MIT

prepare-demo

16

avelrl/skills

Skill Claude Code

Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.

not rated 2 6mo ago A 28 tokens original MIT

prototype

17

avelrl/skills

Skill Claude Code

Build a throwaway game prototype to answer one concrete design or technical question.

not rated 2 6mo ago A 17 tokens original MIT

setup-engine

18

avelrl/skills

Skill Claude Code

Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.

not rated 2 6mo ago A 25 tokens original MIT

avelrl/skills

Skill Claude Code

Refactor one raw Obsidian note into a clean, structured note with preserved meaning, frontmatter, and useful tags.

not rated 2 6mo ago A 30 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: