edheltzel

136 mods across 2 repositories, 139 stars between them.

python-code-review

73

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Python code for type safety, async patterns, error handling, and common mistakes. Use when reviewing .py files, checking type hints, async/await usage, or exception handling.

not rated 2 3d ago A 41 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews SQLAlchemy code for session management, relationships, N+1 queries, and migration patterns. Use when reviewing SQLAlchemy 2.0 code, checking session lifecycle, relationship() usage, or Alembic migrations.

not rated 2 3d ago A 49 tokens

axum-code-review

75

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews axum web framework code for routing patterns, extractor usage, middleware, state management, and error handling. Use when reviewing Rust code that uses axum, tower, or hyper for HTTP services. Covers axum 0.7+ patterns including State, Path, Query, Json extractors.

not rated 2 3d ago A 65 tokens

ffi-code-review

76

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Rust FFI code for type safety, memory layout compatibility, string handling, callback patterns, and unsafe boundary correctness. Use when reviewing extern blocks, #[repr(C)] types, bindgen output, or code calling C/C++ libraries.

not rated 2 3d ago A 52 tokens

macros-code-review

77

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Rust macro code for hygiene issues, fragment misuse, compile-time impact, and procedural macro patterns. Use when reviewing macrorules! definitions, procedural macros, derive macros, or attribute macros.

not rated 2 3d ago A 43 tokens

rust-best-practices

78

edheltzel/Do-Skills

Skill Claude CodeCodex

Development guidance for writing idiomatic Rust. Use when: (1) writing new Rust functions or modules, (2) choosing between borrowing, cloning, or ownership patterns, (3) implementing error handling with Result types, (4) optimizing Rust code for performance, (5) configuring clippy and linting for a project, (6)…

not rated 2 3d ago A 91 tokens

rust-code-review

79

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Rust code for ownership, borrowing, lifetime, error handling, trait design, unsafe usage, and common mistakes. Use when reviewing .rs files, checking borrow checker issues, error handling patterns, or trait implementations. Covers Rust 2024 edition patterns and modern idioms.

not rated 2 3d ago A 59 tokens

rust-project-setup

80

edheltzel/Do-Skills

Skill Claude CodeCodex

Guidance for scaffolding new Rust projects. Use when: (1) starting a new Rust project or workspace, (2) configuring Cargo.toml best practices, (3) setting up CI pipelines for Rust, (4) organizing a multi-crate workspace, (5) configuring clippy, rustfmt, and linting.

not rated 2 3d ago A 72 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Rust test code for unit test patterns, integration test structure, async testing, mocking approaches, and property-based testing. Covers Rust 2024 edition changes including async fn in traits for mocks.

not rated 2 3d ago A 44 tokens

serde-code-review

82

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews serde serialization code for derive patterns, enum representations, custom implementations, and common serialization bugs. Use when reviewing Rust code that uses serde, serdejson, toml, or any serde-based serialization format. Covers attribute macros, field renaming, and format-specific pitfalls.

not rated 2 3d ago A 58 tokens

sqlx-code-review

83

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews sqlx database code for compile-time query checking, connection pool management, migration patterns, and PostgreSQL-specific usage. Use when reviewing Rust code that uses sqlx, database queries, connection pools, or migrations. Covers offline mode, type mapping, and transaction patterns.

not rated 2 3d ago A 59 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration. Covers Rust 2024 edition changes including async fn in traits, RPIT lifetime capture, LazyLock, and if-let temporary scoping. Use when reviewing Rust code that uses tokio, async/await patterns, spawn…

not rated 2 3d ago A 91 tokens

do-review-ios

85

edheltzel/Do-Skills

Skill Claude Code

Comprehensive iOS/SwiftUI code review with optional parallel agents.

not rated 2 3d ago A 17 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews App Intents code for intent structure, entities, shortcuts, and parameters. Use when reviewing code with import AppIntents, @AppIntent, AppEntity, AppShortcutsProvider, or @Parameter.

not rated 2 3d ago A 48 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews CloudKit code for container setup, record handling, subscriptions, and sharing patterns. Use when reviewing code with import CloudKit, CKContainer, CKRecord, CKShare, or CKSubscription.

not rated 2 3d ago A 44 tokens

combine-code-review

88

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Combine framework code for memory leaks, operator misuse, and error handling. Use when reviewing code with import Combine, AnyPublisher, @Published, PassthroughSubject, or CurrentValueSubject.

not rated 2 3d ago A 43 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews HealthKit code for authorization patterns, query usage, background delivery, and data type handling. Use when reviewing code with import HealthKit, HKHealthStore, HKSampleQuery, HKObserverQuery, or HKQuantityType.

not rated 2 3d ago A 50 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews iOS animation code for correctness, performance, accessibility, and Apple API best practices. Use when reviewing .swift files containing animation code — withAnimation, .animation(), PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, navigationTransition, CABasicAnimation, CASpringAnimation…

not rated 2 3d ago A 84 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Design and plan iOS animations with structured specs covering transitions, micro-interactions, gesture-driven motion, and loading states. Use when the user asks to plan, design, or spec out animations for an iOS app — including screen transitions, navigation animations, interactive gestures, onboarding flows, or any…

not rated 2 3d ago A 86 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit. Prefer first-party APIs over third-party libraries. Use when implementing iOS animations, writing animation code, building transitions, creating gesture-driven interactions, or converting animation specs/designs…

not rated 2 3d ago A 108 tokens

swift-code-review

93

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews Swift code for concurrency safety, error handling, memory management, and common mistakes. Use when reviewing .swift files for async/await patterns, actor isolation, Sendable conformance, or general Swift best practices.

not rated 2 3d ago A 47 tokens

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews SwiftData code for model design, queries, concurrency, and migrations. Use when reviewing .swift files with import SwiftData, @Model, @Query, @ModelActor, or VersionedSchema.

not rated 2 3d ago A 46 tokens

swiftui-code-review

96

edheltzel/Do-Skills

Skill Claude CodeCodex

Reviews SwiftUI code for view composition, state management, performance, and accessibility. Use when reviewing .swift files containing SwiftUI views, property wrappers (@State, @Binding, @Observable), or UI code.

not rated 2 3d ago A 47 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: