Skill Codex
A Chinese-language coaching skill for building and managing a personal IP, meaning a recognisable public identity around a person or account.
Skill Codex
A Chinese-language coaching skill for building and managing a personal IP, meaning a recognisable public identity around a person or account.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review. Use for SRT-to-video production or revisions; preserve existing legacy projects and explicit Remotion choices.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Freeze known shared media, fonts, provenance, licenses, and reusable derivatives while keeping shot-specific provided, search, generation, and mixed material routes open for Chapter Builders.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Turn a complete original SRT and design into immutable shot truth, revisable creative proposals, semantic chapters, a shared visual world, a compact motion map, and three representative-scene choices.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy hybrid Integrator records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent validates and assembles frozen Builder media directly.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy hybrid Render records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent runs deterministic preview and delivery scripts.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy HyperFrames Integrator records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent assembles verified Builder media directly.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Build explicit Remotion canary representative samples as Lead, or own one explicitly assigned contiguous chapter through design, deterministic Composition authoring, viewing, and revision.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy Remotion Integrator records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent assembles verified Builder media directly.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy Remotion Render records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent runs deterministic preview and delivery scripts.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy HyperFrames Render records for a pre-v0.9 task. Never dispatch this stage in a new v1 production; the Parent runs deterministic preview and delivery scripts.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Read and verify legacy Runtime Planner handoffs from production records created before v0.9. Do not use or dispatch this stage in the normal v1 workflow; the Parent runs deterministic planning and assignment gates directly.
erduo1998-cell/erduo-broll-loop-engineering
Skill Codex
Legacy compatibility export for requested windows from a verified pre-v1.0.1 Master. Do not use for new shot-native productions.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: