layoutit

5 mods across 1 repository, 747 stars between them.

chrome-trace

01

layoutit/polycss

Skill Claude CodeCodex

Capture and analyze Chrome/Chromium performance traces with Playwright around a concrete browser interaction. Use when Codex needs to answer where frame time is spent during an update, drag, rotation, scroll, animation, camera movement, light movement, DOM/CSS render change, or other performance-sensitive UI action…

747 7d ago A 82 tokens original MIT

compat-hunter

02

layoutit/polycss

Skill Claude CodeCodex

Use when hunting for OBJ/GLB/glTF/VOX parser compatibility issues by streaming candidate models, parsing each immediately, deleting clean files, and retaining only actionable failures, unknown warnings, or unexplained zero-polygon outputs. Especially useful in the polycss repo with scripts/compat-hunter.mjs.

747 7d ago A 66 tokens original MIT

polycss AGENTS.md

03

layoutit/polycss

Instructions file CodexOpenCode

Instructions for layoutit/polycss, covering polycss — agent guide, what this repo is, three-like parity surface, rendering model — the mental model and tag-as-strategy table.

747 7d ago A 18,674 tokens original MIT

polycss CLAUDE.md

04

layoutit/polycss

Instructions file

Instructions for layoutit/polycss, a project described as: A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.

747 7d ago A 3 tokens copy · 100% MIT

polycss

05

layoutit/polycss

Skill Claude CodeCodex

Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements. Use when asked to create, port, debug, or explain PolyCSS code in vanilla JavaScript, React, or Vue.

747 7d ago A 52 tokens original MIT