layoutit/polycss

A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.

747Stars on the repository
5Mods indexed here, across every type
7d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

chrome-trace

01

layoutit/polycss

Skill Claude CodeCodex

Capture and analyze Chrome/Chromium performance traces with Playwright around a concrete browser interaction. Use when Codex needs to answer where frame time is spent during an update, drag, rotation, scroll, animation, camera movement, light movement, DOM/CSS render change, or other performance-sensitive UI action…

747 7d ago A 82 tokens original MIT

compat-hunter

02

layoutit/polycss

Skill Claude CodeCodex

Use when hunting for OBJ/GLB/glTF/VOX parser compatibility issues by streaming candidate models, parsing each immediately, deleting clean files, and retaining only actionable failures, unknown warnings, or unexplained zero-polygon outputs. Especially useful in the polycss repo with scripts/compat-hunter.mjs.

747 7d ago A 66 tokens original MIT

polycss

03

layoutit/polycss

Skill Claude CodeCodex

Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements. Use when asked to create, port, debug, or explain PolyCSS code in vanilla JavaScript, React, or Vue.

747 7d ago A 52 tokens original MIT