NVIDIA-NeMo

108 mods across 11 repositories, 39k stars between them.

nooa-channels

49

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Reactive input for NOOA agents — Channel/QueueManager for queued and event-mode input, race() turn dispatch, spawn() background jobs with JobHandle, and the bundled producers (monitor a shell command, cron ticks, one-shot timers, file tails). Use when an agent must react to external input mid-run — user messages, CI…

1.9k 3d ago A 91 tokens

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Advanced tuning of NOOA strategies — CodeAct prefill (understanding, disabling, custom, pre-ellipsis code), loop guards (maxiterations, retries, text-only stop), truncation tuning (TruncationConfig/CaptureConfig/FormatConfig), code restrictions (RestrictionsConfig), execution environment internals, and PredictStrategy…

1.9k 3d ago A 115 tokens

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Manage what a NOOA agent sees and remembers — context blocks, event history and queries, history summarization, and persistent memory/storage. Use when pinning information into the system prompt, querying past events, bounding context growth in long conversations, or persisting agent state.

1.9k 3d ago A 60 tokens

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Intercept and observe NOOA execution — middleware via eventmanager.intercept() (guardrails, input/output transforms, blocking), event observers via eventmanager.on() (react to Task/Error/LLMComplete/turn events), and the InstrumentationHooks protocol for observability backends. Use when adding guardrails, redacting or…

1.9k 3d ago A 103 tokens

nooa-self-extending

53

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Let NOOA agents extend themselves — persistent skill libraries the agent writes and hot-reloads (SkillWriting / self.libs, LibraryManager), in-cell helper functions and standalone @strategy sub-calls (MethodWriting), and @slashcommand user actions. Use when an agent should accumulate reusable code across sessions…

1.9k 3d ago A 90 tokens

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Give a NOOA agent capabilities — methods as tools, built-in tools (ShellTools, TodoManager), MCP servers, agent skills (Skill/TextSkill/SkillRegistry), and multimodal media. Use when adding tools or external integrations to an agent, wiring MCP, or packaging reusable guidance as an agent skill.

1.9k 3d ago A 69 tokens

nooa-trace-explorer

55

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Analyze NOOA execution traces programmatically with the trace-explorer CLI and Python API. Use when debugging why an agent run failed, inspecting LLM turns and code executions, diffing two runs, aggregating errors across an eval experiment, or root-causing behavior from a trace file or viewer session.

1.9k 3d ago A 67 tokens

nooa-trace-viewer

56

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Run and use the NOOA trace viewer — the web UI + OTLP receiver for browsing agent traces and eval results. Use when starting the viewer, importing/exporting/deleting traces, querying the viewer's REST API, or wiring an agent run so traces show up at localhost:5001.

1.9k 3d ago A 66 tokens

refine-agent-prompt

57

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Render and refine the system prompt of a nooa agent. Use when the user wants to inspect, debug, or improve an agent's prompt, context blocks, or tool documentation.

1.9k 3d ago A 42 tokens

trace-explorer

58

NVIDIA-NeMo/labs-OO-Agents

Skill Claude CodeCodex

Explore and debug agent execution traces. Use when the user asks to analyze a trace, debug an agent run, investigate errors in a trace, or when they paste a trace-explorer prompt from the viewer UI.

1.9k 3d ago A 46 tokens

add-benchmark

59

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Guide for adding a new benchmark or training environment to NeMo-Gym. Use when the user asks to add, create, or integrate a benchmark, evaluation, training environment, or resources server into NeMo-Gym. Also use when wrapping an existing 3rd-party benchmark library. Covers the full workflow: data preparation…

1.1k 2d ago A 120 tokens original Apache-2.0

gh-stack

60

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Manage stacked branches and pull requests with the gh-stack GitHub CLI extension. Use when the user wants to create, push, rebase, sync, navigate, or view stacks of dependent PRs. Triggers on tasks involving stacked diffs, dependent pull requests, branch chains, or incremental code review workflows.

1.1k 2d ago A 65 tokens original Apache-2.0

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Use when analyzing NeMo Gym benchmark rollouts for BLADE-style reports, writing benchmark methodology notes, checking whether a benchmark is BLADE-ready, comparing model runs, or explaining why a benchmark report passed, failed, or changed. Covers aggregate metrics, rollout evidence, report structure, root-cause…

1.1k 2d ago A 106 tokens original Apache-2.0

nemo-gym-debugging

62

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Use when debugging a Nemo Gym run or reward profiling job. Covers rollout collection failures, empty or partial JSONL outputs, stale materialized inputs, verifier/schema errors, Ray or Slurm issues, vLLM readiness, judge failures, tool/sandbox failures, cache problems, and throughput bottlenecks.

1.1k 2d ago A 68 tokens original Apache-2.0

nemo-gym-docs

63

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Maintain the NeMo Gym Fern docs site — add, update, move, or remove pages under fern/. Use for any documentation change. Triggered by: "edit docs", "add doc page", "update docs", "rename page", "fix broken link", "add redirect", "preview docs", "publish docs", any request that touches fern/.

1.1k 2d ago A 80 tokens original Apache-2.0

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Use when creating, validating, or documenting Nemo Gym pivot datasets from rollout, trajectory, chat-completion, Responses API, or tool-call artifacts. Covers Gym Responses-style row conversion, reconstructing model calls from flattened rollout output, parallel tool-call (functioncallbatch) labels, reasoning placement…

1.1k 2d ago A 97 tokens original Apache-2.0

NVIDIA-NeMo/Gym

Skill Claude CodeCodex

Use to help users get started with Nemo Gym reward profiling. Covers the basic gym env start, gym eval run, and gym eval profile workflow, repeated rollouts, materialized inputs, rollout JSONL artifacts, task and rollout identity, output inspection, partial profiling, and rolloutinfos. For failed jobs, prefer…

1.1k 2d ago A 78 tokens original Apache-2.0

Gym AGENTS.md

66

NVIDIA-NeMo/Gym

Instructions file CodexOpenCode

Instructions for NVIDIA-NeMo/Gym, covering agents.md, quality bar, what this is, architecture and creating environments.

1.1k 2d ago A 2,289 tokens original Apache-2.0

Gym CLAUDE.md

67

NVIDIA-NeMo/Gym

Instructions file

Instructions for NVIDIA-NeMo/Gym, a project described as: Evaluate and improve models and agents using environments.

1.1k 2d ago A 3 tokens copy · 100% Apache-2.0

simplicity-first

68

NVIDIA-NeMo/labs-molt

Skill Claude CodeCodex

Simplicity gate for ALL code written, fixed, or reviewed in this repo. Invoke BEFORE writing any code change and when reviewing any diff. Treats over-complex or oversized code as a correctness bug, not a style issue.

987 3d ago A 51 tokens original Apache-2.0

labs-molt AGENTS.md

69

NVIDIA-NeMo/labs-molt

Instructions file CodexOpenCode

Instructions for NVIDIA-NeMo/labs-molt, covering molt — working rules for ai assistants, code standards (hard rules, not preferences), comments and workflow.

987 3d ago A 324 tokens original Apache-2.0

labs-molt CLAUDE.md

70

NVIDIA-NeMo/labs-molt

Instructions file

Instructions for NVIDIA-NeMo/labs-molt, a project described as: An agentic-first RL framework for research (9k lines).

987 3d ago C 74 tokens original Apache-2.0

UserPromptSubmit

71

NVIDIA-NeMo/Megatron-Bridge

Hook Claude Code

Runs when you submit a prompt, before the agent sees it, running an inline shell check. From NVIDIA-NeMo/Megatron-Bridge.

893 +3 today A tokens not measured original Apache-2.0