rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use when auditing Unity Accessibility: screen readers, AccessibilityNode, AssistiveSupport (desktop Narrator/VoiceOver support from Unity 6.3+).
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use when auditing Unity Accessibility: screen readers, AccessibilityNode, AssistiveSupport (desktop Narrator/VoiceOver support from Unity 6.3+).
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for Unity 6 Build Profiles: per-profile scenes, scripting defines, and Player/Quality overrides instead of a single classic build settings list.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use to audit Unity physics: classic 3D/2D modules, Unity Physics (ECS), and Physics Core 2D (Unity 6.3–6.5).
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use before shipping a Unity build: version, build scenes, broken refs, assembly cycles, large assets, changelog, and package health.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use when assessing Built-in Render Pipeline vs URP/HDRP. BIRP is deprecated in Unity 6.5 and will be obsolete after 6.7 LTS.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use to audit URP/HDRP: pipeline assets, volume profiles, shaders, Shader Graphs, VFX Graphs, and lighting settings assets.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for QA scene coverage: build scenes, tags, components, prefabs, test assemblies, and release blockers.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for Unity scene exploration the way developers work in the Editor: build list, all scenes, hierarchy, components, lighting, then broken refs.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use to inventory ads and crash/analytics SDKs: Unity Ads, AdMob, ironSource, Sentry, Crashlytics, BugSnag, Unity Analytics.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for Firebase on Unity mobile: google-services.json, GoogleService-Info.plist, project ID discovery (paths only; no secret dumping).
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use to audit Unity multiplayer: Netcode for GameObjects, Transport, Relay/Lobby, or third-party stacks (Mirror, FishNet, Photon).
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use when integrating or auditing PlayFab: title ID, config assets, and related package presence.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for Steamworks and Discord SDK presence in a Unity project: app ID file, plugin folders, and related scripts.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use when auditing Unity Gaming Services: Authentication, Cloud Code, Economy, Cloud Save, Remote Config, and Unity Connect project linkage.
rachitkumarrastogi/unity-mcp-server
Skill Claude CodeCodex
Use for UI Toolkit (UXML/USS) and TextMeshPro: documents, fonts, TMP settings, and UI-related assets.
rachitkumarrastogi/unity-mcp-server
MCP server Claude CodeCodexCursor +2
MCP server for Unity: 130+ tools, Unity 6 skills, AI/ML discovery. No Editor. Runs locally from the unity-mcp-server npm package. Needs 1 environment variable to run.