Expert in Drizzle ORM for TypeScript — schema design, relational queries, migrations, serverless DB integration. Use when building type-safe database layers with Drizzle, migrating from Prisma, or optimizing edge runtime DB access.
Calibrated QA evaluator — scores implementation against Sprint Contract criteria and returns exactly one verdict (PROCEED/ITERATE/ESCALATE) with structured critique for the /dev iteration loop.
Holistic design critique — NOT a code review. Judges aesthetic coherence, composition, hierarchy, intentionality. "Does this feel designed or generated?".
Motion specialist — the 4-question Animation Decision Framework, easing curves, durations, springs, reduced-motion. Output in | Before | After | Why | markdown table.
Typography specialist — font selection, modular scale, line-height, line-length, pairing, tracking, OpenType, font-loading. Called by frontend-ui-reviewer or directly for typography-focused audits.
Runtime GLB/GLTF inspection — traverse nodes, identify screen meshes, inspect UV coordinates, material property dumping, fixing exported materials at runtime. Use when textures don't map correctly to 3D models.
Go benchmarking methodology knowledge — testing.B API, benchstat comparison, sub-benchmarks, profile capture (-cpuprofile/-memprofile/-trace), reading output, dead-code elimination trap. Activate when Go code contains func Benchmark, uses testing.B, or user asks about Go benchmarks, benchstat, or performance…
Skill "go-samber-lo" from RaNDoM6913/claude-code-superkit, covering samber/lo — generic collection utilities, what it is, high-frequency functions, transform and dedup / partition.
Skill "go-samber-oops" from RaNDoM6913/claude-code-superkit, covering samber/oops — structured errors, what stdlib doesn't give you, core api, attributes and stack traces.