MCP server Claude CodeCodexCursor +2
MCP server "sagasmith-dnd-mcp" as configured in SagaSmithAI/SagaSmith-dnd-mcp. Runs locally from the sagasmith-dnd-mcp Python package.
MCP server Claude CodeCodexCursor +2
MCP server "sagasmith-dnd-mcp" as configured in SagaSmithAI/SagaSmith-dnd-mcp. Runs locally from the sagasmith-dnd-mcp Python package.
MCP server Claude CodeCodexCursor +2
MCP server "sagasmith-coc-mcp" as configured in SagaSmithAI/SagaSmith-coc-mcp. Runs locally from the sagasmith-coc-mcp Python package.
SagaSmithAI/SagaSmith-narrative-mcp
MCP server Claude CodeCodexCursor +2
MCP server "sagasmith-narrative-mcp" as configured in SagaSmithAI/SagaSmith-narrative-mcp. Runs locally from the sagasmith-narrative-mcp Python package.
SagaSmithAI/sagasmith-narrative
Skill Codex
Open, advance, settle, or close an authoritative SagaSmith narrative scene. Use when resolving player intent, applying a profile mechanic, recording consequences, changing relationships or tracks, publishing audience-specific events, travelling, or transitioning to another scene or optional Conflict.
SagaSmithAI/sagasmith-narrative
Skill Codex
Author, import, review, finalize, version, activate, migrate, or audit SagaSmith narrative Content Packs, Module Packs, and Campaign Seed Packs. Use for source-backed content production, dependency and license review, draft repair, Pack activation, or private-content leakage audits.
SagaSmithAI/sagasmith-narrative
Skill Codex
Run real-host public-facade regressions or diagnose and recover SagaSmith narrative campaigns. Use for original campaign Pack playthroughs, stable-catalog host selection and exposure-guidance tests, authorization and audience checks, idempotency and revision faults, restart/resume, snapshot and branch recovery, or…
SagaSmithAI/sagasmith-narrative
Skill Codex
Build, review, finalize, version, activate, or migrate a declarative SagaSmith narrative game profile. Use when adapting a non-D&D/non-CoC game, defining actor schemas, authority, activities, tracks, resources, random procedures, outcome bands, or deciding that mechanics require an independent system plugin.
SagaSmithAI/sagasmith-narrative
Skill Codex
Facilitate or direct live long-form play through SagaSmith Narrative MCP while preserving player intent, narrative authority, audiences, deterministic mechanics, and continuity. Use for hosting scenes, adjudicating fictional positioning, choosing consequences, coordinating NPCs, or moving between Play activities and…
SagaSmithAI/sagasmith-narrative
Skill Codex
Maintain persistent SagaSmith narrative campaigns across sessions by settling downtime, travel, faction turns, clocks, relationships, projects, resources, goals, world evolution, and long-horizon health. Use between scenes or sessions, after time skips, or when campaign state needs compacting and review.
SagaSmithAI/sagasmith-narrative
Skill Codex
Inspect, reconcile, repair, disclose, or branch long-form SagaSmith campaign continuity. Use for contradictions, forgotten facts, secrets and rumors, actor knowledge, stale summaries, source conflicts, retcons, branch comparison, or deciding whether a repair needs evidence or human authority.
SagaSmithAI/sagasmith-narrative
Skill Codex
Turn source material for a system-neutral narrative tabletop project into reviewed declarative game-profile and Content, Module, or Campaign Seed Pack drafts through SagaSmith Narrative MCP.
SagaSmithAI/sagasmith-narrative
Skill Codex
Run, continue, publish, close, or abort a persistent per-NPC isolated conversation through SagaSmith Narrative MCP and its host worker transport. Use when an NPC needs private knowledge, motives, memory, proposals, or audience-controlled dialogue without leaking private context to the Director.
SagaSmithAI/sagasmith-narrative
Skill Codex
Reconcile, settle, summarize, snapshot, and close a SagaSmith narrative play session. Use after a session, before a long pause, at a milestone, or when pending events, facts, knowledge, relationships, clocks, resources, commitments, and advancement must be made authoritative.
SagaSmithAI/sagasmith-narrative
Skill Codex
Create or reconfigure a SagaSmith narrative campaign through the native MCP, including profile and Pack selection, membership, actor grants, initial state, readiness review, and the Lobby-to-Play transition. Use for session zero, campaign creation, campaign seeding, onboarding players, or correcting setup before play.
SagaSmithAI/sagasmith-narrative
MCP server Claude CodeCodexCursor +2
MCP server "sagasmith-narrative-workspace" as configured in SagaSmithAI/sagasmith-narrative. Runs locally from the sagasmith-narrative-workspace Python package.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: