sponticelli/gamedev-claude-plugins
Plugin Claude Code
Plugin marketplace listing 24 plugins: thinking, game-design, engineering, ui-ux, art.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Plugin marketplace listing 24 plugins: thinking, game-design, engineering, ui-ux, art.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Game accessibility - ensuring games are playable by everyone through visual, motor, cognitive, and auditory accommodations.
sponticelli/gamedev-claude-plugins
Agent
Ensures games are playable by everyone through visual, motor, cognitive, and auditory accommodations. Use when reviewing accessibility, planning inclusive features, or addressing specific accessibility needs.
sponticelli/gamedev-claude-plugins
Command
Quick accessibility scan of a game feature - identify barriers and get immediate recommendations.
sponticelli/gamedev-claude-plugins
Command
Full accessibility implementation plan - comprehensive roadmap for making a game accessible.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Game AI - behavior trees, NPC systems, dynamic difficulty, and intelligent agent design.
sponticelli/gamedev-claude-plugins
Agent
Designs NPC behavior trees, state machines, and AI patterns. Use when creating enemy AI, companion behavior, or NPC decision systems.
sponticelli/gamedev-claude-plugins
Agent
Designs dynamic difficulty adjustment systems. Use when planning adaptive challenge, player skill matching, or automatic difficulty tuning.
sponticelli/gamedev-claude-plugins
Agent
Creates NPC personality, dialogue variance, and behavioral quirks. Use when designing memorable NPCs, companion characters, or recurring characters.
sponticelli/gamedev-claude-plugins
Command
Generate an AI system architecture overview.
sponticelli/gamedev-claude-plugins
Command
Generate a behavior tree structure for NPC/enemy AI.
sponticelli/gamedev-claude-plugins
Command
Generate a dynamic difficulty system design.
sponticelli/gamedev-claude-plugins
Command
Generate an NPC behavior specification.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Visual art direction, asset pipelines, style guides, and art production.
sponticelli/gamedev-claude-plugins
Agent
Develops visual direction, style guides, and art production strategies. Use when establishing visual identity, creating style guides, or solving visual consistency problems.
sponticelli/gamedev-claude-plugins
Agent
Plans art asset production - lists, pipelines, priorities, and technical specifications. Use when scoping art work, planning production schedules, or organizing asset creation.
sponticelli/gamedev-claude-plugins
Command
Generate a structured asset list for a game feature or area.
sponticelli/gamedev-claude-plugins
Command
Generate a quick art style brief for a game concept - establish visual direction rapidly.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Sound design, music composition, audio implementation, and adaptive audio.
sponticelli/gamedev-claude-plugins
Agent
Plans game music - composition direction, adaptive systems, and thematic development. Use when establishing musical identity, planning scores, or designing adaptive music systems.
sponticelli/gamedev-claude-plugins
Agent
Designs game audio systems - sound design direction, music approach, and audio implementation strategy. Use when planning audio for a game, establishing sonic identity, or solving audio challenges.
sponticelli/gamedev-claude-plugins
Command
Generate a quick audio direction brief for a game concept.
sponticelli/gamedev-claude-plugins
Command
Generate a structured sound effect list for a game feature or area.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Platform certification - TRC/XR compliance, submission planning, and platform requirements.