sponticelli/gamedev-claude-plugins
Agent
Plans TRC/XR compliance from project start. Use when beginning a console/mobile project, planning certification strategy, or setting up compliance workflows.
sponticelli/gamedev-claude-plugins
Agent
Plans TRC/XR compliance from project start. Use when beginning a console/mobile project, planning certification strategy, or setting up compliance workflows.
sponticelli/gamedev-claude-plugins
Agent
Audits games against platform-specific certification requirements. Use when testing for compliance, reviewing features against TRCs/XRs, or preparing for submission.
sponticelli/gamedev-claude-plugins
Agent
Manages certification submission workflow and timing. Use when preparing submissions, coordinating with platform partners, or managing certification feedback.
sponticelli/gamedev-claude-plugins
Command
Generate a platform-specific certification requirements checklist.
sponticelli/gamedev-claude-plugins
Command
Perform a compliance audit against platform requirements.
sponticelli/gamedev-claude-plugins
Command
Generate a certification submission timeline and plan.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
CI/CD pipelines, automated testing, build systems, deployment, and infrastructure for game development.
sponticelli/gamedev-claude-plugins
Agent
Optimizes game build processes and solves build issues. Use when builds are slow, failing, or need optimization.
sponticelli/gamedev-claude-plugins
Agent
Manages release deployment processes. Use when planning deployments, hotfix procedures, or rollback strategies.
sponticelli/gamedev-claude-plugins
Agent
Plans server infrastructure and cloud architecture for games. Use when designing backend infrastructure, scaling plans, or cloud deployment.
sponticelli/gamedev-claude-plugins
Agent
Designs CI/CD pipelines for game projects. Use when setting up automated builds, tests, or deployments.
sponticelli/gamedev-claude-plugins
Agent
Designs automated testing strategies for games. Use when planning test automation, setting up test frameworks, or improving test coverage.
sponticelli/gamedev-claude-plugins
Agent
Verifies CI/CD pipeline health and completeness. Use before major releases or after pipeline changes.
sponticelli/gamedev-claude-plugins
Command
Audit build system for optimization opportunities.
sponticelli/gamedev-claude-plugins
Command
Generate deployment checklist for a release.
sponticelli/gamedev-claude-plugins
Command
Generate incident response playbook.
sponticelli/gamedev-claude-plugins
Command
Generate infrastructure architecture plan.
sponticelli/gamedev-claude-plugins
Command
Generate a CI/CD pipeline specification for a game project.
sponticelli/gamedev-claude-plugins
Command
Generate a test automation strategy document.
sponticelli/gamedev-claude-plugins
Plugin Claude Code
Game programming, architecture, performance, refactoring, and technical problem-solving.
sponticelli/gamedev-claude-plugins
Agent
Designs clean, scalable game architecture - patterns, systems organization, and code structure. Use when planning new systems, refactoring existing code, or making architectural decisions.
sponticelli/gamedev-claude-plugins
Agent
Tracks down and eliminates bugs through systematic investigation. Use when encountering mysterious bugs, hard-to-reproduce issues, or when standard debugging isn't working.
sponticelli/gamedev-claude-plugins
Agent
Implements game mechanics and gameplay features with proper feel and maintainability. Use when coding core mechanics, game rules, player interactions, or debugging gameplay behavior.
sponticelli/gamedev-claude-plugins
Agent
Investigates and solves performance problems - profiling, optimization, and frame rate issues. Use when the game is slow, hitching, or using too much memory.