SpriteCook

23 mods across 3 repositories, 51 stars between them.

SpriteCook/skills

Skill Claude CodeCodex

Animation guide for SpriteCook. Use with spritecook-workflow-essentials when importing source images, writing stronger motion prompts, and animating existing assets.

30 14d ago A 37 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Concept-first UI system and kit-building guide for SpriteCook. Use with spritecook-workflow-essentials when creating a complete game UI screen, menu, HUD, dialog, inventory, settings screen, overlay, or cohesive UI system; generating or selecting a concept before extracting reusable components; continuing from an…

30 14d ago A 111 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Still-image generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating pixel art or detailed/HD assets, choosing models, and keeping style consistency with reference assets.

30 14d ago A 45 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Tileset generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating autotile tilesets through SpriteCook MCP tools, choosing tile sizes, using reference/edit/style asset IDs, and saving generated tileset asset IDs.

30 14d ago A 56 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Upload local image files into SpriteCook through MCP without API keys or base64 logs. Use when the user provides a local file path that should become a SpriteCook asset for generation references, style guides, tilesets, animation, background removal, presets, or asset organization.

30 14d ago A 59 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Godot workflow for SpriteCook assets. Use when the user wants to turn SpriteCook spritesheet PNGs, animation assets, or character animation runs into Godot SpriteFrames resources and AnimatedSprite2D/AnimatedSprite3D animation nodes. Covers both manual spritesheet-to-Godot setup and the optional SpriteCook MCP Godot…

30 14d ago A 78 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Implementation guide for using SpriteCook top-down 15-piece tilesets with a dual-grid autotile renderer. Use when explaining or coding how to map a 4x4 15-piece tileset image into terrain using SpriteCook's dual-grid mask system.

30 14d ago A 61 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Use SpriteCook saved presets through MCP. Use when the user explicitly asks to use a preset, refers to one of their saved SpriteCook presets, asks for the same style/settings as a saved preset, or asks to save a private preset for future consistent asset generation.

30 14d ago A 59 tokens original MIT

SpriteCook/skills

Skill Claude CodeCodex

Shared workflow rules for SpriteCook. Use together with SpriteCook generation, UI-kit building, animation, import, background-removal, and asset-organization workflows for credits, downloads, asset manifests, safe auth handling, and recommended defaults.

30 14d ago A 55 tokens original MIT

generate

10

SpriteCook/skills

MCP server Claude CodeCodexCursor +2

Generate game sprites and assets from text prompts for game development. Remote server at api.spritecook.ai.

30 14d ago A tokens not measured original MIT

spritecook

12

SpriteCook/claude-plugin

Plugin Claude Code

Generate sprites, cohesive UI kits, textures, and short animations in Claude with SpriteCook's guided game-art workflows.

17 14d ago A tokens not measured original MIT

spritecook

13

SpriteCook/claude-plugin

MCP server Claude CodeCodexCursor +2

MCP server "spritecook", hosted remotely at mcp.spritecook.ai, as configured in SpriteCook/claude-plugin.

17 14d ago A tokens not measured original MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Animation guide for SpriteCook. Use with spritecook-workflow-essentials when importing source images, writing stronger motion prompts, and animating existing assets.

17 14d ago A 37 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Concept-first UI system and kit-building guide for SpriteCook. Use with spritecook-workflow-essentials when creating a complete game UI screen, menu, HUD, dialog, inventory, settings screen, overlay, or cohesive UI system; generating or selecting a concept before extracting reusable components; continuing from an…

17 14d ago A 111 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Still-image generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating pixel art or detailed/HD assets, choosing models, and keeping style consistency with reference assets.

17 14d ago A 45 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Tileset generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating autotile tilesets through SpriteCook MCP tools, choosing tile sizes, using reference/edit/style asset IDs, and saving generated tileset asset IDs.

17 14d ago A 56 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Upload local image files into SpriteCook through MCP without API keys or base64 logs. Use when the user provides a local file path that should become a SpriteCook asset for generation references, style guides, tilesets, animation, background removal, presets, or asset organization.

17 14d ago A 59 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Godot workflow for SpriteCook assets. Use when the user wants to turn SpriteCook spritesheet PNGs, animation assets, or character animation runs into Godot SpriteFrames resources and AnimatedSprite2D/AnimatedSprite3D animation nodes. Covers both manual spritesheet-to-Godot setup and the optional SpriteCook MCP Godot…

17 14d ago A 78 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Implementation guide for using SpriteCook top-down 15-piece tilesets with a dual-grid autotile renderer. Use when explaining or coding how to map a 4x4 15-piece tileset image into terrain using SpriteCook's dual-grid mask system.

17 14d ago A 61 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Use SpriteCook saved presets through MCP. Use when the user explicitly asks to use a preset, refers to one of their saved SpriteCook presets, asks for the same style/settings as a saved preset, or asks to save a private preset for future consistent asset generation.

17 14d ago A 59 tokens copy · 100% MIT

SpriteCook/claude-plugin

Skill Claude CodeCodex

Shared workflow rules for SpriteCook. Use together with SpriteCook generation, UI-kit building, animation, import, background-removal, and asset-organization workflows for credits, downloads, asset manifests, safe auth handling, and recommended defaults.

17 14d ago A 55 tokens copy · 100% MIT

spritecook

23

SpriteCook/spritecook-mcp

MCP server Claude CodeCodexCursor +2

MCP server "spritecook", hosted remotely at api.spritecook.ai, as configured in SpriteCook/spritecook-mcp.

4 14d ago A tokens not measured original MIT