theredbluepill

7 mods across 2 repositories, 60 stars between them.

theredbluepill/arc-interactive

Instructions file CodexOpenCode

Instructions for theredbluepill/arc-interactive, covering arcagi-3 game designer agent, role, benchmark principle, workflow and 1. game design phase.

53 2mo ago A 5,009 tokens original MIT

theredbluepill/arc-interactive

Skill Claude CodeCodex

Judges whether an ARC game is discoverable by play (goals/rules learned in the env); co-requires fair shared observation/actions for humans and AIs. Use when reviewing stems for discovery-through-play or remediation.

53 2mo ago A 53 tokens original MIT

theredbluepill/arc-interactive

Skill Claude CodeCodex

Checks mechanical per-level solvability (a winning trajectory exists under the real game rules). Use when authoring or reviewing stems, after logic changes, or when debugging “impossible” puzzles. Complements discoverability review.

53 2mo ago A 52 tokens original MIT

create-arc-game

04

theredbluepill/arc-interactive

Skill Claude CodeCodex

This skill guides the creation of ARC-AGI-3 games based on established patterns from environmentfiles/.

53 2mo ago A 0 tokens original MIT

theredbluepill/arc-interactive

Skill Claude CodeCodex

Use this skill when adding or refreshing 64×64 registry GIFs in assets/, or when checking whether a game’s HUD is suitable for markdown previews.

53 2mo ago A 0 tokens original MIT

otrs-mcp-server

07

theredbluepill/otrs-mcp-server

MCP server Claude CodeCodexCursor +2

MCP server "otrs-mcp-server" as configured in theredbluepill/otrs-mcp-server. Runs locally from the otrs-mcp-server Python package.

7 1y ago A tokens not measured original Apache-2.0