TomLeeLive

4 mods across 6 repositories, 153 stars between them.

unity-plugin

01

TomLeeLive/openclaw-unity-plugin

Skill Claude CodeCodex

Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control. Triggers on Unity-related requests like inspecting scenes, creating objects, taking screenshots, testing gameplay, or…

106 1mo ago A 63 tokens original Apache-2.0

unity-plugin

02

TomLeeLive/openclaw-unity-skill

Skill Claude CodeCodex

Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control — including arbitrary C# execution (script.execute) and reflection-based editor calls, which can modify scenes, assets…

7 26d ago A 116 tokens original Apache-2.0

godot-plugin

03

TomLeeLive/openclaw-godot-skill

Skill Claude CodeCodex

Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Can modify, save, and delete scenes/nodes and capture project metadata and screenshots — destructive operations should be confirmed with…

5 1mo ago A 96 tokens original Apache-2.0

unreal-plugin

04

TomLeeLive/openclaw-unreal-skill

Skill Claude CodeCodex

Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, and console commands. Can create/delete actors, save levels, run console commands, simulate input, and capture viewport screenshots and logs…

5 26d ago C 84 tokens original Apache-2.0