ChanMeng666/svg-animation-studio

A composable SVG animation system driven by Claude Code. Describe an animation in natural language; get a production-ready .svg file. 25 motion/shape/filter primitives, 4 skills, 3 subagents, snapshot-tested, Next.js preview.

2Stars on the repository
8Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

lib-extender

01

ChanMeng666/svg-animation-studio

Agent Claude Code

Add a new primitive to lib/primitives/ with safety: JSDoc + sensible defaults + at least one consuming preset + passing snapshot tests + updated docs/lib-api.md + CLAUDE.md index. Specialized for the /svg-add-primitive skill's isolated-context phase. Has tightly restricted tools (no chrome MCP, no random Bash) to keep…

not rated 2 2mo ago A 79 tokens original MIT

svg-explorer

02

ChanMeng666/svg-animation-studio

Agent Claude Code

Generate N stylistic variants of one SVG animation request in parallel and return a tight comparison summary. Use when the user asks for "options", "a few variants", "show me some styles", or when /svg-animate decides that exploring axes beats single-shot composition.

not rated 2 2mo ago A 62 tokens original MIT

svg-verifier

03

ChanMeng666/svg-animation-studio

Agent Claude Code

Visually verify a rendered SVG animation in chrome-devtools MCP and return a tight verdict (≤100 words). Specialized for the /svg-verify skill's isolated-context phase. Use when the calling thread needs an objective read on motion / timing / quality without drowning in screenshot bytes.

not rated 2 2mo ago A 64 tokens original MIT