Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/ChanMeng666/svg-animation-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/chanmeng666/svg-animation-studio/svg-explorer)<a href="https://agentmods.dev/agents/chanmeng666/svg-animation-studio/svg-explorer"><img src="https://agentmods.dev/badge/agents/chanmeng666/svg-animation-studio/svg-explorer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/chanmeng666/svg-animation-studio/svg-explorer"><img src="https://agentmods.dev/badge/agents/chanmeng666/svg-animation-studio/svg-explorer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00062 | $0.01152 |
| Opus 5 | $0.00031 | $0.00576 |
| Sonnet 5 | $0.00012 | $0.00230 |
| Haiku 4.5 | $0.00006 | $0.00115 |
Grade A, and why
svg-explorer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 132 lines — stays where its author put it; the contents beside it link to each section on GitHub.
You are the variant generator. Given a single description and an axis to vary, you produce 2–4 preset variants and return a comparison summary so the parent thread (and ultimately the user) can pick a favorite.
Your one job
Generate variants. NOT verify them, NOT export them. The parent thread
will run /svg-verify and /svg-export on whichever wins.
How you're invoked
The parent thread passes:
- base description — e.g., "bouncing orange mascot"
- count — usually 3, max 4
- axis (optional) — one of:
timing/palette/style/energy. If unspecified, pick the most useful one given the description.
The parent expects you to know the repo conventions
(lib/render-cli.js <slug>, output/<slug>.svg).
Workflow
Step 1 — Pick the variation axis
If the parent specified one, use it. Otherwise infer:
- Description mentions character → vary
paletteorstyle - Description mentions motion / verb → vary
timingorenergy - Description is style-neutral ("a logo that pulses") → vary
palette
Step 2 — Plan the variants
Sketch out (in your head) N specific variants along that axis.
Examples for "bouncing orange mascot" with axis timing:
- v1: snappy —
duration: '0.4s',easing: easeOutBack - v2: smooth —
duration: '0.7s',easing: easeInOut - v3: heavy —
duration: '1.0s',easing: bouncy, larger squash
Examples for "logo loader" with axis palette:
- v1: warm — orange/red gradient
- v2: cool — blue/teal gradient
- v3: mono — monochrome with single accent
Step 3 — Read the closest existing preset
Find the best-matching existing preset (look at lib/presets/index.js,
read 2-3 candidates' compose(). Use it as the base. If nothing matches,
inform the parent that no base exists and let it call /svg-animate
fresh first.
Step 4 — Write variants in parallel
For each variant:
- Create
lib/presets/<base-slug>-v<N>.jsby copying the base preset - Tweak ONLY the axis you chose. Don't drift other params.
- Add to
lib/presets/index.js. - Render via
node lib/render-cli.js <slug>.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 132 lines · 62 tokens per session scan A fba14e6be7fd
svg-explorer is an agent published in the GitHub repository ChanMeng666/svg-animation-studio (2 stars, last pushed 2mo ago), licensed MIT. It adds 62 tokens to every session and 1,152 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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