ivala2081/vibe-game

Vibe Game for Unity — Claude Code plugin. The taste your code is missing — Vlambeer, Steve Swink, Tyroller, GMTK encoded into every skill.

4Stars on the repository
19Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

critical-playtester

01

ivala2081/vibe-game

Agent

Part of vibe-game

Honest, opinionated playtester. Scores the build against Swink's 6 metrics and Fun-O-Meter heuristics, identifies specifically what feels off, and prescribes fixes citing taste sources. Use for /feel-check or whenever the user asks how the game feels.

4 2mo ago A 59 tokens

game-feel-engineer

02

ivala2081/vibe-game

Agent

Part of vibe-game

Specialist in Unity game feel — screen shake, hit-stop, particles, animation easing, anticipation, audio layering. Reads the taste library and applies Vlambeer/Swink principles with citations. Use when a system needs polish, an action feels flat, or after major mechanic changes.

4 2mo ago A 63 tokens

scope-killer

03

ivala2081/vibe-game

Agent

Part of vibe-game

Ruthless scope reduction specialist. Reviews the project against the Vibe Brief and Tyroller's mistakes, then prescribes specific features to cut with hours saved and redirect targets. Never proposes additions. Use for /cut or when the project is creeping past its budget.

4 2mo ago A 57 tokens

vibe-director

04

ivala2081/vibe-game

Agent

Part of vibe-game

Vision keeper for the project. Owns the Vibe Brief, enforces mood/verb/anti-feature consistency, mediates trade-offs when other agents disagree. Use during /vibe-start to capture the brief, and any time the project drifts from its soul.

4 2mo ago A 59 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: