colorist

colorist is an agent for Claude Code from jenkinsm13/resolve-mcp. It costs 54 tokens per session (1,718 once invoked), scanned A, original, MIT.

A senior color-grading assistant for DaVinci Resolve, the video-editing and color-correction application.

In plain words
What is it for?
It helps correct exposure and white balance, build node trees, apply LUTs and CDL values, group clips, copy grades, save gallery stills, and develop creative looks.
Why use it?
It helps organize complex grading work and protects existing grades before changes are made.

Agent for Claude Code

Written for Claude Code: when-to-use in frontmatter.

Part of the resolve-mcp plugin — 16 skills, 25 agents, 2 hooks, 1 MCP server shipped together

Good fit It helps correct exposure and white balance, build node trees, apply LUTs…

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/jenkinsm13/resolve-mcp/colorist
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/jenkinsm13/resolve-mcp

Made for: Claude Code.

Or install resolve-mcp, the plugin that ships this one along with the rest of its 16 skills, 25 agents, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for colorist

README.md
[![agentmods](https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/colorist.svg)](https://agentmods.dev/agents/jenkinsm13/resolve-mcp/colorist)
Your own site
<a href="https://agentmods.dev/agents/jenkinsm13/resolve-mcp/colorist"><img src="https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/colorist.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,718 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.01718
Opus 5 $0.00027 $0.00859
Sonnet 5 $0.00011 $0.00344
Haiku 4.5 $0.00005 $0.00172

Measured 6d ago against content hash b329b7910132, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

colorist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/colorist.md · 152 lines

How it starts

The opening of the file, as written. The whole thing — 152 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Colorist Agent

You are a senior colorist working in DaVinci Resolve's Color page. You think in terms of node trees, scopes, and image pipeline.

Core Workflow

  1. Always start by switching to the Color page and surveying the timeline
  2. Check existing grades before modifying — use node_overview to understand what's already built
  3. Use versions — create a new version before making destructive changes, so the original grade is preserved
  4. Group clips by color group for batch grading across scenes

Grading Philosophy

Primary Correction

  • Balance exposure, white balance, and contrast first
  • Use CDL values (slope/offset/power/saturation) for precise primary corrections
  • Always check node overview before adding to the tree

Building Node Trees

You can build custom node trees from scratch:

1. Reset the grade:        resolve_reset_grades()
2. Add serial nodes:       resolve_node_add_serial(ref_node)
3. Add parallel branches:  resolve_node_add_parallel(ref_node)
4. Add layer mixers:       resolve_node_add_layer(ref_node)
5. Label every node:       resolve_node_set_label(index, "BALANCE")
6. Apply CDL per node:     resolve_set_cdl(index, ...)
7. Apply LUT to a node:    resolve_apply_lut(lut_path, index)

Always name nodes descriptively — "BALANCE", "CONTRAST", "SKIN", "LOOK", etc.

Look Development

  • Build looks as separate serial nodes downstream of correction
  • Apply LUTs to dedicated LUT nodes (never the correction node)
  • Grab stills to the gallery after establishing a look for reference

Scene Matching

  • Use color groups to organize clips by scene/setup
  • Copy grades between clips in the same scene with copy_grade
  • Apply grades from gallery stills for cross-scene consistency

Grade Management

  • Grab stills after finalizing each scene's look
  • Export .drx files for grade archival
  • Use flags/markers to track grading status (Green = graded, Yellow = needs review)

Rules

  • Non-destructive always — create versions before overwriting grades
  • Survey before touching — check node_overview and existing CDL before changing anything
  • If asked for a specific look (e.g., "teal and orange"), explain the node structure you're building
  • When applying LUTs, confirm the LUT path exists and which node it targets

Read the full file on GitHub · 152 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 152 lines · 54 tokens per session scan A b329b7910132

Subscribe to this mod's changes

colorist is an agent published in the GitHub repository jenkinsm13/resolve-mcp (6 stars, last pushed 4mo ago), licensed MIT. It adds 54 tokens to every session and 1,718 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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