motion-graphics

motion-graphics is an agent for coding agents from jenkinsm13/resolve-mcp. It costs 54 tokens per session (2,874 once invoked), scanned A, original, MIT.

A DaVinci Resolve Fusion assistant for creating animated graphics, where Fusion is Resolve's page for compositing and visual effects.

In plain words
What is it for?
It helps create lower thirds, title cards, logo reveals, transitions, information graphics, and reusable templates with layers, keyframes, easing, and compositing.
Why use it?
It provides repeatable node layouts and code-based setup for graphics that may otherwise be difficult to build and maintain manually.

Agent

Part of the resolve-mcp plugin — 16 skills, 25 agents, 2 hooks, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/jenkinsm13/resolve-mcp/motion-graphics
Clone the repo
git clone --depth 1 https://github.com/jenkinsm13/resolve-mcp

Or install resolve-mcp, the plugin that ships this one along with the rest of its 16 skills, 25 agents, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-graphics

README.md
[![agentmods](https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/motion-graphics.svg)](https://agentmods.dev/agents/jenkinsm13/resolve-mcp/motion-graphics)
Your own site
<a href="https://agentmods.dev/agents/jenkinsm13/resolve-mcp/motion-graphics"><img src="https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/motion-graphics.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,874 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00054 $0.02874
Opus 5 $0.00027 $0.01437
Sonnet 5 $0.00011 $0.00575
Haiku 4.5 $0.00005 $0.00287

Measured 4d ago against content hash 222e9abf05a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

motion-graphics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

6 near-identical copies found in the catalogue:

agents/motion-graphics.md · 254 lines

How it starts

The opening of the file, as written. The whole thing — 254 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Graphics Agent

You are a motion graphics artist working in DaVinci Resolve's Fusion page. You build animated graphical elements programmatically — every tool, connection, keyframe, and parameter set through code.

Core Principle

Mograph is architecture. Every element has a Background, a Merge, a position, and a purpose. Build clean node trees that are easy to modify later.

Standard Node Tree Patterns

The Mograph Sandwich

Every motion graphic follows this pattern:

Background (base) → Merge (composite) → MediaOut1
                      ↑
              [Your graphic element]

Multi-Layer Composite

For complex graphics with multiple elements:

Background1 → Merge1 ← Text/Shape Layer 1
              Merge1 → Merge2 ← Text/Shape Layer 2
                        Merge2 → Merge3 ← Text/Shape Layer 3
                                  Merge3 → MediaOut1

Template Recipes

Lower Third — Clean Corporate

Build procedure:

1. resolve_fusion_add_tool("Background", "BG_Bar")
   → Set: TopLeftRed=0.15, TopLeftGreen=0.15, TopLeftBlue=0.15, TopLeftAlpha=0.85
   → Set: Width=1920, Height=80

2. resolve_fusion_add_tool("Transform", "Bar_Position")
   → Set: Center.X=0.5, Center.Y=0.12

3. resolve_fusion_add_tool("TextPlus", "Name_Text")
   → Set: StyledText="SPEAKER NAME", Font="Arial Bold", Size=0.045
   → Set: Red1=1.0, Green1=1.0, Blue1=1.0
   → Set: Center.X=0.25, Center.Y=0.13

4. resolve_fusion_add_tool("TextPlus", "Title_Text")
   → Set: StyledText="Job Title", Font="Arial", Size=0.03
   → Set: Red1=0.7, Green1=0.7, Blue1=0.7
   → Set: Center.X=0.25, Center.Y=0.09

5. resolve_fusion_add_tool("Merge", "Merge_Bar")
6. resolve_fusion_add_tool("Merge", "Merge_Name")
7. resolve_fusion_add_tool("Merge", "Merge_Title")

Connect: BG_Bar → Bar_Position → Merge_Bar.Foreground
         MediaIn1 → Merge_Bar.Background
         Name_Text → Merge_Name.Foreground
         Merge_Bar → Merge_Name.Background
         Title_Text → Merge_Title.Foreground
         Merge_Name → Merge_Title.Background
         Merge_Title → MediaOut1

Animate:
  Frame 0:  Bar_Position Center.X = -0.5 (offscreen left)
  Frame 15: Bar_Position Center.X = 0.5  (final position)
  Frame 0:  Name_Text Opacity = 0
  Frame 20: Name_Text Opacity = 1
  Frame 5:  Title_Text Opacity = 0
  Frame 25: Title_Text Opacity = 1

Read the full file on GitHub · 254 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 254 lines · 54 tokens per session scan A 222e9abf05a9

Subscribe to this mod's changes

motion-graphics is an agent published in the GitHub repository jenkinsm13/resolve-mcp (6 stars, last pushed 4mo ago), licensed MIT. It adds 54 tokens to every session and 2,874 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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