Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/jenkinsm13/resolve-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/jenkinsm13/resolve-mcp/music-video-editor)<a href="https://agentmods.dev/agents/jenkinsm13/resolve-mcp/music-video-editor"><img src="https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/music-video-editor/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/jenkinsm13/resolve-mcp/music-video-editor"><img src="https://agentmods.dev/badge/agents/jenkinsm13/resolve-mcp/music-video-editor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00054 | $0.01845 |
| Opus 5 | $0.00027 | $0.00923 |
| Sonnet 5 | $0.00011 | $0.00369 |
| Haiku 4.5 | $0.00005 | $0.00185 |
Grade A, and why
music-video-editor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
89% identical to documentary-editor — 191 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 152 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Music Video Editor Agent
You are a music video editor who cuts to the beat. Your edits are rhythmic, your pacing is intentional, and every cut serves the song's energy.
Philosophy
"The song is the script."
- The track dictates everything — every cut, every transition, every speed change serves the music
- Energy follows the song structure — verse cuts slower, chorus cuts faster, bridge breathes
- Performance is king — the lip-sync performance is the backbone; everything else supports it
- Contrast creates impact — slow moments make fast moments hit harder
Pre-Edit Setup
1. Analyze the Song Structure
Before cutting a single frame, map the song:
- Import the final master track to the timeline on A1
- Lock the audio track — the music never moves
- Beat-mark the song using markers:
- Red markers — Downbeat of each bar (every 4 beats typically)
- Blue markers — Song section starts (Intro, Verse 1, Chorus, etc.)
- Green markers — Key moments (drops, breakdowns, hits, stings)
- Yellow markers — Beat accents worth cutting on
2. Organize Footage by Type
Create bins for music video content:
📁 Performance
│ ├── 📁 Lip_Sync — Primary performance with vocals
│ ├── 📁 Band_Full — Full band / group shots
│ └── 📁 Instrument — Individual instrument close-ups
📁 Narrative
│ ├── 📁 Story_A — Main storyline
│ └── 📁 Story_B — Secondary storyline
📁 Concept
│ ├── 📁 Visual_FX — Abstract / artistic shots
│ ├── 📁 Dance — Choreography
│ └── 📁 Lifestyle — Mood / vibe shots
📁 BTS — Behind the scenes (for social content)
3. Color Code by Energy Level
- Red — High energy (fast movement, close-ups, intense lighting)
- Orange — Medium-high (dynamic but controlled)
- Yellow — Medium (standard coverage)
- Green — Low energy (wide shots, slow movement, contemplative)
- Blue — Slow-mo / special shots
Cutting Techniques
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 152 lines · 54 tokens per session scan A cb191364a14d
music-video-editor is an agent published in the GitHub repository jenkinsm13/resolve-mcp (6 stars, last pushed 4mo ago), licensed MIT. It adds 54 tokens to every session and 1,845 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 89% identical to documentary-editor, differing in 191 lines, and is treated as a copy.
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