MelonS/MelonS-Agents

An agent that builds, plays, and verifies its own game ? a colony-sim prototype gated by 15-scenario input-level repro tests + isolated-grader rubric verdicts ? plus production media skills: music-video (60s 9:16 shorts, beat-aligned, genre-aware) and Korean job-board digest. agentskills.io-spec compliant. v0.4.0.

16Stars on the repository
42Mods indexed here, across every type
12d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

resourcer

25

MelonS/MelonS-Agents

Agent Claude Code

Fetches and prepares external resources for a mission — downloads files, runs ffmpeg/ollama, queries APIs, scrapes web content. Reads plan.md and writes artifacts to resources/. Invoke after planner.

not rated 16 12d ago A 45 tokens original MIT

still-judge

26

MelonS/MelonS-Agents

Agent Claude Code

An image-review gate for storyboard stills, which are individual images planned for a video shot. It compares each image with the shot’s required subjects, composition, mood, and character design, then scores it and returns PASS or REGEN.

not rated 16 12d ago A 105 tokens original MIT

ta

27

MelonS/MelonS-Agents

Agent Claude Code

A technical art and visual-quality reviewer for PawnSim, a top-down 2D colony-simulation game. It checks game assets such as sprites, tiles, interface elements, effects, and screenshots against the project’s art rules.

not rated 16 12d ago A 99 tokens original MIT

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