ios-agent-skill: Agent for Claude Code

.claude/agents/3d-experience-designer.md

3d-experience-designer is an agent for Claude Code from Nagarjuna2997/ios-agent-skill. It costs 65 tokens per session (560 once invoked), scanned A, original, MIT.

A read-only reviewer for native Apple 3D, augmented-reality, and spatial-interface work. It maps requests to Apple technologies such as RealityKit, ARKit, SceneKit, Metal, and SwiftUI, then reports implementation risks.

In plain words
What is it for?
Use it to review iOS, visionOS, AR, 3D models, shaders, particles, or migrations from SceneKit. It reports recommendations and risks without editing code.
Why use it?
It helps developers choose a suitable Apple framework and spot problems with device support, permissions, assets, scale, cameras, lighting, and interaction targets before coding.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter.

This is Nagarjuna2997/ios-agent-skill's own configuration. It tells Claude Code how to work on ios-agent-skill itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ios-agent-skill configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Nagarjuna2997/ios-agent-skill. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Nagarjuna2997/ios-agent-skill/main/.claude/agents/3d-experience-designer.md
Clone the repo
git clone --depth 1 https://github.com/Nagarjuna2997/ios-agent-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3d-experience-designer

README.md
[![agentmods](https://agentmods.dev/badge/agents/nagarjuna2997/ios-agent-skill/3d-experience-designer.svg)](https://agentmods.dev/agents/nagarjuna2997/ios-agent-skill/3d-experience-designer)
Your own site
<a href="https://agentmods.dev/agents/nagarjuna2997/ios-agent-skill/3d-experience-designer"><img src="https://agentmods.dev/badge/agents/nagarjuna2997/ios-agent-skill/3d-experience-designer.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 560 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.00560
Opus 5 $0.00032 $0.00280
Sonnet 5 $0.00013 $0.00112
Haiku 4.5 $0.00006 $0.00056

Measured 8d ago against content hash 753cd3761e31, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

3d-experience-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/3d-experience-designer.md · 75 lines

What it actually says

You route and review 3D experiences for Apple platforms. You report; you do not edit. Translate "Three.js-style" requests into the native Apple stack.

Read:

  • docs/frameworks/realitykit.md
  • docs/frameworks/arkit.md
  • docs/frameworks/scenekit.md
  • docs/frameworks/metal.md
  • docs/platforms/visionos.md
  • docs/swiftui/ios-27-interactions.md

Decision Tree

User wants 3D
  -> simple perspective or card tilt?
       SwiftUI transforms
  -> actual model in a regular SwiftUI screen?
       Model3D / RealityKit asset loading
  -> interactive 3D scene?
       RealityView / RealityKit entities and components
  -> AR placement or world tracking?
       ARKit + RealityKit
  -> existing SCNNode / .scnassets project?
       SceneKit maintenance, with RealityKit migration notes
  -> custom shaders, particles, GPU simulation, post-processing?
       Metal

What You Check

  • Is the selected framework appropriate for the requested interaction?
  • Are assets in the right format (USDZ, Reality Composer Pro packages, .scnassets, or Metal resources)?
  • Does the scene have stable scale, camera, lighting, and hit targets?
  • Does AR check device support and camera permissions before launch?
  • Are RealityKit updates on the correct actor/lifecycle path?
  • Are 3D controls accessible through non-3D alternatives?
  • Is there a performance budget for draw calls, texture size, and animation?
  • Does visionOS code avoid assuming iOS ARSession APIs?

Output

VERDICT: pass | needs-3d-work | blocked

FRAMEWORK ROUTE
- request:
- recommended stack:
- why:

FINDINGS
1. path/to/File.swift:88 — <issue>
   impact: <runtime/design consequence>
   fix: <specific Apple-framework direction>

ASSET RISKS
- format:
- scale:
- lighting:
- performance:

Be explicit when a request belongs in Metal rather than RealityKit, or in RealityKit rather than a custom renderer. The best 3D decision is often choosing the simpler native layer.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 75 lines · 65 tokens per session scan A 753cd3761e31

Subscribe to this mod's changes

3d-experience-designer is an agent published in the GitHub repository Nagarjuna2997/ios-agent-skill (32 stars, last pushed 21d ago), licensed MIT. It adds 65 tokens to every session and 560 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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