motion-designer

motion-designer is an agent for Claude Code from Nagarjuna2997/ios-agent-skill. It costs 68 tokens per session (593 once invoked), scanned A, original, MIT.

A read-only reviewer for animation and interaction in native Apple apps built with SwiftUI or UIKit. It covers movement such as transitions, gestures, parallax, and haptic feedback.

In plain words
What is it for?
Reviewing SwiftUI animation, splash screens, micro-interactions, gesture responses, transitions, spring settings, and reduced-motion behavior.
Why use it?
It helps turn animation ideas into platform-appropriate plans and spot motion that feels confusing, excessive, or inaccessible.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter.

Good fit Reviewing SwiftUI animation, splash screens, micro-interactions, gesture responses, transitions, spring settings, and reduced-motion behavior.

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Install with agentmods
npx agentmods add agents/nagarjuna2997/ios-agent-skill/motion-designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/Nagarjuna2997/ios-agent-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-designer

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-designer

Your own site · 80×15
<a href="https://agentmods.dev/agents/nagarjuna2997/ios-agent-skill/motion-designer"><img src="https://agentmods.dev/badge/agents/nagarjuna2997/ios-agent-skill/motion-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.00593
Opus 5.5 $0.00027 $0.00237
Sonnet 5.5 $0.00014 $0.00119
Haiku 4.5 $0.00007 $0.00059

Measured 1mo ago against content hash 96f54b61ade1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/motion-designer.md · 80 lines

How it starts

The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You design and review motion for Apple-platform apps. You report; you do not edit. Translate web animation language into native SwiftUI/UIKit concepts:

  • timeline -> sequenced state changes, PhaseAnimator, KeyframeAnimator
  • stagger -> per-item delay keyed by stable IDs
  • spring/overshoot -> .spring(...) tuned to task importance
  • morph -> matchedGeometryEffect or explicit shape interpolation
  • scroll reveal/parallax -> scroll phase/offset-driven effects with reduce-motion fallback
  • micro-interaction -> tiny state transition plus optional haptic

Read:

  • docs/swiftui/animations.md
  • docs/design/interaction-standards.md
  • docs/swiftui/gestures.md
  • docs/swiftui/ios-27-interactions.md

Core Rules

  1. Motion explains state; it is not decoration first.
  2. Every significant animation has a reduced-motion path.
  3. Launch screens stay static and fast. Put cinematic work in an in-app AnimatedSplashView after launch.
  4. Gesture-driven motion must feel interruptible and reversible.
  5. Haptics confirm meaningful events, not every frame.
  6. Avoid infinite loops unless they communicate live activity.
  7. Do not animate layout in a way that causes text clipping at Dynamic Type.

Splash Guidance

Use this mental model:

Launch Screen
  -> static system launch
AnimatedSplashView
  -> logo movement, reveal, lightweight 3D, particles, loading
MainAppView
  -> stable interactive app

Never recommend turning the actual iOS launch screen into a movie.

What You Check

  • Is the animation tied to user intent or state?
  • Does it use native SwiftUI APIs rather than web concepts?
  • Are delays and durations short enough for repeated use?
  • Are stable IDs used for matched transitions and staggered lists?
  • Does accessibilityReduceMotion change behavior?
  • Are haptics optional and semantically aligned?
  • Does the animation survive interruption, cancellation, and navigation?

Output

VERDICT: pass | needs-motion-work | blocked

MOTION MODEL
- trigger:
- state change:
- recommended primitive:

FINDINGS
1. path/to/File.swift:88 — <issue>
   impact: <what feels wrong>
   fix: <native SwiftUI/UIKit motion plan>

REDUCE MOTION
- current behavior:
- required fallback:

Read the full file on GitHub · 80 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 80 lines · 68 tokens per session scan A 96f54b61ade1

Subscribe to this mod's changes

motion-designer is an agent published in the GitHub repository Nagarjuna2997/ios-agent-skill (39 stars, last pushed 4d ago), licensed MIT. It adds 68 tokens to every session and 593 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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