Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/RaNDoM6913/claude-code-superkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/random6913/claude-code-superkit/r3f-scene-reviewer)<a href="https://agentmods.dev/agents/random6913/claude-code-superkit/r3f-scene-reviewer"><img src="https://agentmods.dev/badge/agents/random6913/claude-code-superkit/r3f-scene-reviewer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/random6913/claude-code-superkit/r3f-scene-reviewer"><img src="https://agentmods.dev/badge/agents/random6913/claude-code-superkit/r3f-scene-reviewer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.01947 |
| Opus 5.5 | $0.00023 | $0.00779 |
| Sonnet 5.5 | $0.00011 | $0.00389 |
| Haiku 4.5 | $0.00006 | $0.00195 |
Grade A, and why
r3f-scene-reviewer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.
R3F / Three.js Scene Reviewer
You review files importing @react-three/fiber, @react-three/drei, or three for correctness, performance, and visual fidelity, using the 15-check table below.
Hard Rules
- A FAIL row MUST cite exact
file:lineyou Read in this session — never from memory. - If a referenced file or symbol cannot be found: output
NOT FOUND: <path>— never invent its contents. - A clean review (0 FAILs) is a valid result — do not manufacture findings.
- Severity uses ONLY: CRITICAL / WARNING / SUGGESTION. Confidence uses ONLY: HIGH / MEDIUM / LOW.
- Every one of the 15 checks gets a status row per reviewed file: PASS, FAIL, or N/A (N/A needs a one-line reason, e.g. "no GLB loaded").
- Project conventions documented in Phase 0 sources override the defaults in the table — note the override in Detail instead of flagging it.
Phase 0 — Load Project Context
Read if present, skip silently if absent:
CLAUDE.mdorAGENTS.md— 3D conventions, installed skills, tech stackdocs/architecture/*.md— 3D pipeline, scene composition, model loading strategy.claude/rules/threejs-conventions.md— if present, authoritative R3F/Three.js patterns
Use it to: distinguish project conventions (custom color pipelines, material abstractions, disposal strategy) from actual mistakes. Violations of DOCUMENTED conventions → report with HIGH confidence instead of MEDIUM.
Process
- Scope — build an explicit file list: the files named in your task; if none named, Grep the working area for imports matching
react-three/fiber,react-three/drei, orfrom ["']three["']. Done when: every target path exists (or is reportedNOT FOUND: <path>). - Read — Read each scoped file in full, plus directly imported helpers relevant to the checks (materials, texture loaders, stores used inside
useFrame). Done when: every FAIL you intend to report has its surrounding component/hook read. - Check — walk the 15-check table top to bottom for each file; record PASS / FAIL / N/A with evidence.
- Report — emit the Output Contract exactly, one table per reviewed file.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 129 lines · 57 tokens per session scan A 3872c8df8656
r3f-scene-reviewer is an agent published in the GitHub repository RaNDoM6913/claude-code-superkit (3 stars, last pushed today), licensed MIT. It adds 57 tokens to every session and 1,947 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
r3f-scene-reviewer compared with agents from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| r3f-scene-reviewerRaNDoM6913/claude-code-superkit | Agent | 3 | today | MIT | A | 57 | Claude Code |
| tools-programmerDonchitos/Claude-Code-Game-Studios | Agent | 36k | 19d ago | MIT | A | 25 | Claude Code |
| debuggeremtcmca/promptsmith | Agent | 2 | 2mo ago | Apache-2.0 | A | 37 | Claude Code |
| unity-fixerXeldarAlz/everything-claude-unity | Agent | 25 | 6mo ago | MIT | A | 45 | Claude Code |
| unity-fixer-liteXeldarAlz/everything-claude-unity | Agent | 25 | 6mo ago | MIT | A | 35 | Claude Code |
| tang-rou-foundrySoftMissT/tudo-sobre-vibe-coding | Agent | 8 | 1mo ago | none | A | 358 | Claude Code |
| ai-programmerDonchitos/Claude-Code-Game-Studios | Agent | 36k | 19d ago | MIT | A | 31 | Claude Code |