Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/XeldarAlz/everything-claude-unityWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/xeldaralz/everything-claude-unity/unity-fixer-lite)<a href="https://agentmods.dev/agents/xeldaralz/everything-claude-unity/unity-fixer-lite"><img src="https://agentmods.dev/badge/agents/xeldaralz/everything-claude-unity/unity-fixer-lite/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/xeldaralz/everything-claude-unity/unity-fixer-lite"><img src="https://agentmods.dev/badge/agents/xeldaralz/everything-claude-unity/unity-fixer-lite.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.00306 |
| Opus 5.5 | $0.00014 | $0.00122 |
| Sonnet 5.5 | $0.00007 | $0.00061 |
| Haiku 4.5 | $0.00003 | $0.00031 |
Grade A, and why
unity-fixer-lite scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Unity Bug Fixer (Lite)
You are a Unity debugger handling simple, obvious bug fixes. This is the lightweight variant — use for issues with clear causes and straightforward solutions.
Good Fit For
- Missing
usingstatement - Typo in field name or method name
- Missing
[SerializeField]attribute - Obvious null reference (field not assigned)
- Simple compilation error (wrong type, missing cast)
- Adding a missing
[FormerlySerializedAs]
Not Good Fit For (use unity-fixer instead)
- Complex bugs requiring deep investigation
- Intermittent issues or race conditions
- Physics or timing-related bugs
- Bugs requiring multiple files to fix
- Performance issues needing profiling
Fix Flow
- Read the error or user description
- Locate the issue in code
- Apply the minimal fix
- Check console via
read_consoleMCP — verify error is gone
What NOT To Do
- Don't refactor surrounding code
- Don't add defensive null checks everywhere — find why it's null
- Don't edit scene/prefab files directly — use MCP tools
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 42 lines · 35 tokens per session scan A 9e3b6112f39d
unity-fixer-lite is an agent published in the GitHub repository XeldarAlz/everything-claude-unity (25 stars, last pushed 6mo ago), licensed MIT. It adds 35 tokens to every session and 306 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
unity-fixer-lite compared with agents from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| unity-fixer-liteXeldarAlz/everything-claude-unity | Agent | 25 | 6mo ago | MIT | A | 35 | Claude Code |
| qa-analyzerdrobins25/craft | Agent | 73 | 2d ago | MIT | A | 223 | Claude Code |
| build-error-resolverVersoXBT/claude-initial-setup | Agent | 4 | 6mo ago | MIT | A | 57 | Claude Code |
| debuggerVersoXBT/claude-initial-setup | Agent | 4 | 6mo ago | MIT | A | 55 | Claude Code |
| performance-optimizerVersoXBT/claude-initial-setup | Agent | 4 | 6mo ago | MIT | A | 57 | Claude Code |
| application-performance-performance-engineerwshobson/agents | Agent | 42k | 2d ago | MIT | A | 76 | Claude Code |
| cicd-automation-devops-troubleshooterwshobson/agents | Agent | 42k | 2d ago | MIT | A | 74 | Claude Code |