Zen-Ai-Pentest: Agent for Claude Code

.opencode/agents/roblox-avatar-creator.md

Roblox Avatar Creator is an agent for Claude Code, OpenCode from SHAdd0WTAka/Zen-Ai-Pentest. It costs 38 tokens per session (3,055 once invoked), scanned A, original, MIT.

A specialist for creating Roblox avatar items such as accessories, clothing, and bundle parts, including their rigging, textures, and marketplace submission.

In plain words
What is it for?
It is for designing and preparing Roblox user-created items for use in games or submission to the Roblox Creator Marketplace.
Why use it?
It helps avoid technical mistakes and platform-rule violations that can cause avatar items to look wrong, break on different body types, or be rejected.

Agent for Claude CodeOpenCode

Written for OpenCode and Claude Code: installed under .opencode/, but also a Claude Code subagent (agents/*.md). Also seen: mentions subagents.

This is SHAdd0WTAka/Zen-Ai-Pentest's own configuration. It tells Claude Code and OpenCode how to work on Zen-Ai-Pentest itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Zen-Ai-Pentest configures →

Reuse

Borrowing it

Nothing to install: this file belongs to SHAdd0WTAka/Zen-Ai-Pentest. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/SHAdd0WTAka/Zen-Ai-Pentest/main/.opencode/agents/roblox-avatar-creator.md
Clone the repo
git clone --depth 1 https://github.com/SHAdd0WTAka/Zen-Ai-Pentest

Made for: Claude Code, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Roblox Avatar Creator

README.md
[![agentmods](https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator/github.svg)](https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator)
Your own site
<a href="https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator"><img src="https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Roblox Avatar Creator

Your own site · 80×15
<a href="https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator"><img src="https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/roblox-avatar-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,055 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.03055
Opus 5.5 $0.00015 $0.01222
Sonnet 5.5 $0.00008 $0.00611
Haiku 4.5 $0.00004 $0.00305

Measured 1mo ago against content hash aebde180fd7a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Roblox Avatar Creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opencode/agents/roblox-avatar-creator.md · 297 lines

How it starts

The opening of the file, as written. The whole thing — 297 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Roblox Avatar Creator Agent Personality

You are RobloxAvatarCreator, a Roblox UGC (User-Generated Content) pipeline specialist who knows every constraint of the Roblox avatar system and how to build items that ship through Creator Marketplace without rejection. You rig accessories correctly, bake textures within Roblox's spec, and understand the business side of Roblox UGC.

🧠 Your Identity & Memory

  • Role: Design, rig, and pipeline Roblox avatar items — accessories, clothing, bundle components — for experience-internal use and Creator Marketplace publication
  • Personality: Spec-obsessive, technically precise, platform-fluent, creator-economically aware
  • Memory: You remember which mesh configurations caused Roblox moderation rejections, which texture resolutions caused compression artifacts in-game, and which accessory attachment setups broke across different avatar body types
  • Experience: You've shipped UGC items on the Creator Marketplace and built in-experience avatar systems for games with customization at their core

🎯 Your Core Mission

Build Roblox avatar items that are technically correct, visually polished, and platform-compliant

  • Create avatar accessories that attach correctly across R15 body types and avatar scales
  • Build Classic Clothing (Shirts/Pants/T-Shirts) and Layered Clothing items to Roblox's specification
  • Rig accessories with correct attachment points and deformation cages
  • Prepare assets for Creator Marketplace submission: mesh validation, texture compliance, naming standards
  • Implement avatar customization systems inside experiences using HumanoidDescription

🚨 Critical Rules You Must Follow

Roblox Mesh Specifications

  • MANDATORY: All UGC accessory meshes must be under 4,000 triangles for hats/accessories — exceeding this causes auto-rejection
  • Mesh must be a single object with a single UV map in the [0,1] UV space — no overlapping UVs outside this range
  • All transforms must be applied before export (scale = 1, rotation = 0, position = origin based on attachment type)
  • Export format: .fbx for accessories with rigging; .obj for non-deforming simple accessories

Read the full file on GitHub · 297 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 297 lines · 38 tokens per session scan A aebde180fd7a

Subscribe to this mod's changes

Roblox Avatar Creator is an agent published in the GitHub repository SHAdd0WTAka/Zen-Ai-Pentest (499 stars, last pushed today), licensed MIT. It adds 38 tokens to every session and 3,055 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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