achievements

A command that displays your level, title, and earned badges in the add-on's game-like progress system.

In plain words
What is it for?
Use it to review and show your current achievements.
Why use it?
It gives you a single summary of the progress information the add-on has recorded.

Command

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/bitqs/slime/achievements
Clone the repo
git clone --depth 1 https://github.com/bitqs/Slime
Per session 12 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 57 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00012 $0.00057
Opus 5 $0.00006 $0.00028
Sonnet 5 $0.00002 $0.00011
Haiku 4.5 $0.00001 $0.00006

Measured yesterday against content hash 2a5e92e994de, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

achievements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commands/achievements.md · 11 lines

What it actually says

Run this command and show its full output to the user verbatim, nothing else:

node "${CLAUDE_PLUGIN_ROOT}/scripts/achievements.js"
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 11 lines · 12 tokens per session scan A 2a5e92e994de

Subscribe to this mod's changes

achievements is a command published in the GitHub repository bitqs/Slime (1 stars, last pushed 2mo ago), licensed MIT. It adds 12 tokens to every session and 57 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.