create-style-guide

create-style-guide is a command for Claude Code from Engine-Room-Games/after-effects-mcp. It costs 30 tokens per session (390 once invoked), scanned A, original, MIT.

A command that records a project's visual rules—such as colours, typography, motion, and layout—in a style-guide file for an After Effects project.

In plain words
What is it for?
Use it to capture the look and timing of an existing composition or update the saved style guide.
Why use it?
It helps later animations follow the project's existing visual identity instead of using unrelated styling.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the after-effects plugin — 3 skills, 3 commands, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/engine-room-games/after-effects-mcp/create-style-guide
Clone the repo
git clone --depth 1 https://github.com/Engine-Room-Games/after-effects-mcp

Made for: Claude Code.

Or install after-effects, the plugin that ships this one along with the rest of its 3 skills, 3 commands, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-style-guide

README.md
[![agentmods](https://agentmods.dev/badge/commands/engine-room-games/after-effects-mcp/create-style-guide.svg)](https://agentmods.dev/commands/engine-room-games/after-effects-mcp/create-style-guide)
Your own site
<a href="https://agentmods.dev/commands/engine-room-games/after-effects-mcp/create-style-guide"><img src="https://agentmods.dev/badge/commands/engine-room-games/after-effects-mcp/create-style-guide.svg" alt="Measured on agentmods" height="20"></a>
Per session 30 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 390 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.00390
Opus 5 $0.00015 $0.00195
Sonnet 5 $0.00006 $0.00078
Haiku 4.5 $0.00003 $0.00039

Measured 6d ago against content hash e56c175435fd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

create-style-guide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/commands/create-style-guide.md · 33 lines

What it actually says

Set up the style guide

The user wants everything you build to look like their work rather than generic motion graphics. That is what the style guide is for. It is saved as house-style.md next to their After Effects project and read before every build.

$ARGUMENTS may name a comp to learn from.

Load the style-guide topic of ae_guide and follow it. In short:

  1. get_house_style first. If one exists, you are editing, not creating — read it, keep what is there, and send the whole merged document back.
  2. Prefer reading the style off work they already like over asking them to describe it. Ask which comp, then get_comp and get_layer_full on the layers that carry the look, and get_keyframes for the timing signature.
  3. Show what you found in plain language and let them correct it. Adjectives from you, numbers in the file.
  4. Write it with set_house_style (overwrite: true when replacing), then tell them where it is and that they can edit it in any text editor.

Two things that will stop you: the project must have been saved at least once, and set_house_style replaces the whole file rather than patching it.

If they have nothing to learn from, do not run a long interview. Ask four questions with concrete options, build one small example, screenshot it, and refine from their reaction — reacting is much easier than specifying.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 33 lines · 30 tokens per session scan A e56c175435fd

Subscribe to this mod's changes

create-style-guide is a command published in the GitHub repository Engine-Room-Games/after-effects-mcp (6 stars, last pushed 2d ago), licensed MIT. It adds 30 tokens to every session and 390 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.