Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
/plugin marketplace add Engine-Room-Games/after-effects-mcpnpx agentmods add plugins/engine-room-games/after-effects-mcp/plugingit clone --depth 1 https://github.com/Engine-Room-Games/after-effects-mcpGrade A, and why
after-effects scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "after-effects",
"displayName": "After Effects",
"version": "0.3.1",
"description": "Control Adobe After Effects with AI — describe the animation you want and it gets built: layers, keyframes, effects, expressions and text, all editable afterwards.",
"author": {
"name": "Engine Room",
"url": "https://github.com/Engine-Room-Games"
},
"homepage": "https://github.com/Engine-Room-Games/after-effects-mcp#readme",
"repository": "https://github.com/Engine-Room-Games/after-effects-mcp",
"license": "MIT",
"keywords": [
"after-effects",
"adobe",
"ai",
"animation",
"motion-graphics",
"video"
]
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 22 lines scan A 7f52ebbf7e5b
after-effects is a plugin published in the GitHub repository Engine-Room-Games/after-effects-mcp (5 stars, last pushed yesterday), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other plugins, from other repositories
premiere-pro-mcp
Plugin marketplace listing 1 plugin: premiere-pro.
premiere-pro
Inspect, edit, verify, and export local Adobe Premiere Pro projects through MCP.
hyperframes
Plugin marketplace listing 2 plugins: core-skills, hyperframes.
premiere-pro-mcp
Inspect, edit, verify, and export local Adobe Premiere Pro projects through the MCP Bridge.
genjutsu
Plugin marketplace listing 1 plugin: genjutsu.
genjutsu
Genjutsu - the art of illusion for Claude Code and claude.ai. Cast motion and paint visual signatures into Web, Android (Compose), and Apple (SwiftUI) interfaces. Anti-AI-slop creative coding.