report-ae-issue

report-ae-issue is a command for Claude Code from Engine-Room-Games/after-effects-mcp. It costs 22 tokens per session (952 once invoked), scanned A, original, MIT.

A command for sending problems with After Effects tools to their maintainers. After Effects is software for creating motion graphics and visual effects.

In plain words
What is it for?
Review known unreported problems, collect missing details, record new issues, and submit selected reports to the tool maintainers.
Why use it?
It guides a non-technical user through recording what went wrong and preparing a useful issue report.

Command for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the after-effects plugin — 3 skills, 3 commands, 1 MCP server shipped together

Good fit Review known unreported problems, collect missing details, record new issues, and submit selected reports to the tool maintainers.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/engine-room-games/after-effects-mcp/report-ae-issue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/Engine-Room-Games/after-effects-mcp

Made for: Claude Code.

Or install after-effects, the plugin that ships this one along with the rest of its 3 skills, 3 commands, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for report-ae-issue

README.md
[![agentmods](https://agentmods.dev/badge/commands/engine-room-games/after-effects-mcp/report-ae-issue.svg)](https://agentmods.dev/commands/engine-room-games/after-effects-mcp/report-ae-issue)
Your own site
<a href="https://agentmods.dev/commands/engine-room-games/after-effects-mcp/report-ae-issue"><img src="https://agentmods.dev/badge/commands/engine-room-games/after-effects-mcp/report-ae-issue.svg" alt="Measured on agentmods" height="20"></a>
Per session 22 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 952 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.00952
Opus 5 $0.00011 $0.00476
Sonnet 5 $0.00004 $0.00190
Haiku 4.5 $0.00002 $0.00095

Measured 2d ago against content hash bc70ec1c8b9b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

report-ae-issue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/commands/report-ae-issue.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Report a problem with the After Effects tools

The user wants to tell the maintainers about something that did not work. They are most likely a motion designer, not a developer: they may never have seen GitHub, and they should not have to. Do the technical part yourself and only ask them things they can actually answer.

$ARGUMENTS is what they typed, if anything.

1. Find out what to report

Call list_known_issues with status: "unreported". It returns a one-line index of what earlier sessions wrote down, plus repo, newIssueUrl, serverVersion and platform. Once they have chosen, read each chosen entry in full with list_known_issues({id}) — the draft below needs the symptom and workaround text, which the index does not carry.

  • Entries exist — show them as a short numbered list, one plain sentence each ("Text layers ended up in the wrong place when a font was missing"), not the raw titles. Ask which to send; offer "all of them" as an option.
  • No entries, but $ARGUMENTS describes something — work from that. Ask what they were trying to do and what happened instead, then log_issue it so it is recorded before you send it.
  • Nothing either way — say there is nothing recorded to send, and that you will write things down as you hit them from now on. Stop there.

2. Draft it

Short. A maintainer should understand the problem in fifteen seconds.

Title: one line, concrete. set_temporal_ease fails on Position with "Value array does not have 1 elements" — not Keyframe bug.

Body: four short sections, a couple of sentences each.

**What happens**
<the failing call and the exact error, or the wrong result>

**Why** (if known)
<one line — omit this section entirely if unknown>

**Workaround**
<what got past it>

**Environment**
after-effects-mcp <serverVersion> · <platform> · After Effects 2026

Include the failing call and error text verbatim — that is the part that makes it fixable. Leave out the user's own content: comp and layer names from their project, file paths, client names, anything about the video they are making. If a detail like that is load-bearing, replace it with a placeholder.

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +3 lines bc70ec1c8b9b
  2. 8d ago First seen · 91 lines · 22 tokens per session scan A 4cd284f34de7

Subscribe to this mod's changes

report-ae-issue is a command published in the GitHub repository Engine-Room-Games/after-effects-mcp (7 stars, last pushed 2d ago), licensed MIT. It adds 22 tokens to every session and 952 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.