Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/furkantokkan/agent-foundryWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/furkantokkan/agent-foundry/js-game-tools)<a href="https://agentmods.dev/commands/furkantokkan/agent-foundry/js-game-tools"><img src="https://agentmods.dev/badge/commands/furkantokkan/agent-foundry/js-game-tools/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/furkantokkan/agent-foundry/js-game-tools"><img src="https://agentmods.dev/badge/commands/furkantokkan/agent-foundry/js-game-tools.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00013 | $0.00200 |
| Opus 5.5 | $0.00005 | $0.00080 |
| Sonnet 5.5 | $0.00003 | $0.00040 |
| Haiku 4.5 | $0.00001 | $0.00020 |
Grade A, and why
js-game-tools scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
JavaScript Game Tools
The user invoked this command with: $ARGUMENTS
Use javascript-game-tools. Add firebase-game-backend for Firebase Functions,
rules, or Unity API contracts. Add game-code-review if this is a review.
Follow these defaults:
- Use the existing package manager and module style.
- Prefer TypeScript for production tooling when the repo already supports it.
- Use Firebase modular Web SDK in browser code and Admin SDK only in trusted server code.
- Validate API/function inputs at boundaries.
- Return stable error codes that Unity or web clients can handle.
- Use the existing test runner first:
npm test,node --test, Vitest, Jest, or the package manager equivalent. - Add unit tests for observable expected behavior and important failure paths.
Proceed with the JavaScript/TypeScript task.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 26 lines · 13 tokens per session scan A 2896984a3e44
js-game-tools is a command published in the GitHub repository furkantokkan/agent-foundry (10 stars, last pushed today), licensed MIT. It adds 13 tokens to every session and 200 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-25.
Other commands, from other repositories
typegen
Run Sanity TypeGen and troubleshoot type generation issues.
typescript-dev
Start TypeScript development workflow with architecture, implementation, review, and testing phases.
cloud-sdk-ai-chat-template
Generate or review a JavaScript or TypeScript chat template for SAP Cloud SDK for AI with safe configuration boundaries.
swift6-status
Show the current Swift 6 migration progress across all blocker categories.
svelte:component
Create new Svelte components with best practices, proper structure, and optional TypeScript support.
typescript-fix
Run TypeScript type-checking and resolve all errors using the typescript-expert skill.