Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/stealthsrc/steam-mcp/gamegit clone --depth 1 https://github.com/stealthsrc/steam-mcpWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00015 | $0.00175 |
| Opus 5 | $0.00008 | $0.00088 |
| Sonnet 5 | $0.00003 | $0.00035 |
| Haiku 4.5 | $0.00002 | $0.00017 |
Grade A, and why
game scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Search for the Steam game: $ARGUMENTS
Do the following in parallel:
- Use
steam_search_gamewith the query to find matching games (limit: 5) - If the argument looks like a number (an AppID), also call
steam_get_current_playerswith that AppID
Display the search results table, then for each result include a direct Steam store link:
- Store page:
https://store.steampowered.com/app/{appid}/
If you ran steam_get_current_players, show the live player count next to the matching game.
After the table, list the clickable Steam store links for each result:
- {Game Name}: https://store.steampowered.com/app/{appid}/
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 18 lines · 15 tokens per session scan A f7715f37ae54
game is a command published in the GitHub repository stealthsrc/steam-mcp (1 stars, last pushed 8d ago), licensed MIT. It adds 15 tokens to every session and 175 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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