steam-mcp: Command for Claude Code

.claude/commands/steam/game.md

game is a command for Claude Code from stealthsrc/steam-mcp. It costs 15 tokens per session (175 once invoked), scanned A, original, MIT.

A command for searching Steam, the PC game store, by game name or AppID and showing store details and current player counts when available.

In plain words
What is it for?
Use it to find matching games, open their store pages, and check live player numbers for a known Steam AppID.
Why use it?
It avoids checking several Steam pages by hand when you want to identify a game or see how many people are playing it now.

Command for Claude Code

Written for Claude Code: $ARGUMENTS substitution.

This is stealthsrc/steam-mcp's own configuration. It tells Claude Code how to work on steam-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything steam-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to stealthsrc/steam-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/stealthsrc/steam-mcp/main/.claude/commands/steam/game.md
Clone the repo
git clone --depth 1 https://github.com/stealthsrc/steam-mcp

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game

README.md
[![agentmods](https://agentmods.dev/badge/commands/stealthsrc/steam-mcp/game/github.svg)](https://agentmods.dev/commands/stealthsrc/steam-mcp/game)
Your own site
<a href="https://agentmods.dev/commands/stealthsrc/steam-mcp/game"><img src="https://agentmods.dev/badge/commands/stealthsrc/steam-mcp/game/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game

Your own site · 80×15
<a href="https://agentmods.dev/commands/stealthsrc/steam-mcp/game"><img src="https://agentmods.dev/badge/commands/stealthsrc/steam-mcp/game.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 15 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 175 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00015 $0.00175
Opus 5.5 $0.00006 $0.00070
Sonnet 5.5 $0.00003 $0.00035
Haiku 4.5 $0.00002 $0.00017

Measured 2mo ago against content hash f7715f37ae54, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

game scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/commands/steam/game.md · 18 lines

What it actually says

Search for the Steam game: $ARGUMENTS

Do the following in parallel:

  1. Use steam_search_game with the query to find matching games (limit: 5)
  2. If the argument looks like a number (an AppID), also call steam_get_current_players with that AppID

Display the search results table, then for each result include a direct Steam store link:

  • Store page: https://store.steampowered.com/app/{appid}/

If you ran steam_get_current_players, show the live player count next to the matching game.

After the table, list the clickable Steam store links for each result:

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 18 lines · 15 tokens per session scan A f7715f37ae54

Subscribe to this mod's changes

game is a command published in the GitHub repository stealthsrc/steam-mcp (1 stars, last pushed 2mo ago), licensed MIT. It adds 15 tokens to every session and 175 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

game compared with commands from other repositories

game next to 6 commands from other repositories
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