adopt
01Command Claude Code
Brownfield onboarding audit and migration plan.
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
Command Claude Code
Brownfield onboarding audit and migration plan.
Command Claude Code
Create an Architecture Decision Record.
Command Claude Code
Validate architecture against all GDDs.
Command Claude Code
Guided visual identity specification authoring.
Command Claude Code
Generate placeholder art from asset specs using the Aseprite MCP.
Command Claude Code
Audit assets for compliance with standards.
Command Claude Code
Generate asset visual specifications and AI prompts.
Command Claude Code
Run automated smoke test using engine MCP.
Command Claude Code
Analyze game balance data and configurations.
Command Claude Code
Create structured bug report.
Command Claude Code
Re-evaluate open bugs and surface trends.
Command Claude Code
Auto-generate changelog from git and design docs.
Command Claude Code
Architectural and quality code review.
Command Claude Code
Guided game concept ideation.
Command Claude Code
Detect cross-document inconsistencies.
Command Claude Code
Audit GDD-specified content vs implementation.
Command Claude Code
Author the master architecture document.
Command Claude Code
Produce actionable programmer rules sheet.
Command Claude Code
Translate GDDs + architecture into epics.
Command Claude Code
Break an epic into implementable stories.
Command Claude Code
Prepare day-one patch for launch.
Command Claude Code
Validate GDD completeness and consistency.
Command Claude Code
Section-by-section GDD authoring.
Command Claude Code
Implement a story with full context.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: