BoardGame: Command for Claude Code

.opencode/command/openspec-archive.md

openspec-archive is a command for Claude Code, OpenCode from zhuanggenhua/BoardGame. It costs 10 tokens per session (441 once invoked), scanned A, a copy of openspec-archive, MIT.

A procedure for archiving a completed OpenSpec change, where OpenSpec is a project system for recording proposed and implemented changes. It checks the change identifier, moves the change to the archive, and updates related specifications.

In plain words
What is it for?
Use it after deployment to validate a change, archive it with the OpenSpec command-line tool, apply its specification updates, and run strict validation.
Why use it?
It prevents the wrong change from being archived or an unfinished change from being treated as complete.

Command for Claude CodeOpenCode

Written for Claude Code and OpenCode: $ARGUMENTS substitution, but also installed under .opencode/. Also seen: mentions AGENTS.md.

This is zhuanggenhua/BoardGame's own configuration. It tells Claude Code and OpenCode how to work on BoardGame itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything BoardGame configures →

Reuse

Borrowing it

Nothing to install: this file belongs to zhuanggenhua/BoardGame. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/zhuanggenhua/BoardGame/main/.opencode/command/openspec-archive.md
Clone the repo
git clone --depth 1 https://github.com/zhuanggenhua/BoardGame

Made for: Claude Code, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for openspec-archive

README.md
[![agentmods](https://agentmods.dev/badge/commands/zhuanggenhua/boardgame/openspec-archive/github.svg)](https://agentmods.dev/commands/zhuanggenhua/boardgame/openspec-archive)
Your own site
<a href="https://agentmods.dev/commands/zhuanggenhua/boardgame/openspec-archive"><img src="https://agentmods.dev/badge/commands/zhuanggenhua/boardgame/openspec-archive/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for openspec-archive

Your own site · 80×15
<a href="https://agentmods.dev/commands/zhuanggenhua/boardgame/openspec-archive"><img src="https://agentmods.dev/badge/commands/zhuanggenhua/boardgame/openspec-archive.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 10 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 441 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00010 $0.00441
Opus 5 $0.00005 $0.00220
Sonnet 5 $0.00002 $0.00088
Haiku 4.5 $0.00001 $0.00044

Measured 3d ago against content hash f6e427086e24, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

openspec-archive scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to openspec-archive — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.opencode/command/openspec-archive.md · 28 lines

What it actually says

Steps

  1. Determine the change ID to archive:
    • If this prompt already includes a specific change ID (for example inside a <ChangeId> block populated by slash-command arguments), use that value after trimming whitespace.
    • If the conversation references a change loosely (for example by title or summary), run openspec list to surface likely IDs, share the relevant candidates, and confirm which one the user intends.
    • Otherwise, review the conversation, run openspec list, and ask the user which change to archive; wait for a confirmed change ID before proceeding.
    • If you still cannot identify a single change ID, stop and tell the user you cannot archive anything yet.
  2. Validate the change ID by running openspec list (or openspec show <id>) and stop if the change is missing, already archived, or otherwise not ready to archive.
  3. Run openspec archive <id> --yes so the CLI moves the change and applies spec updates without prompts (use --skip-specs only for tooling-only work).
  4. Review the command output to confirm the target specs were updated and the change landed in changes/archive/.
  5. Validate with openspec validate --strict --no-interactive and inspect with openspec show <id> if anything looks off.

Reference

  • Use openspec list to confirm change IDs before archiving.
  • Inspect refreshed specs with openspec list --specs and address any validation issues before handing off.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 28 lines · 10 tokens per session scan A f6e427086e24

Subscribe to this mod's changes

openspec-archive is a command published in the GitHub repository zhuanggenhua/BoardGame (23 stars, last pushed yesterday), licensed MIT. It adds 10 tokens to every session and 441 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 97% identical to openspec-archive, differing in 7 lines, and is treated as a copy.