zhuanggenhua

50 mods across 2 repositories, 22 stars between them.

reviewer

01

zhuanggenhua/BoardGame

Agent Claude Code

Agent "reviewer" from zhuanggenhua/BoardGame, covering reviewer, 触发, 输入, 检查 and 输出.

22 2d ago A 32 tokens original MIT

apply

02

zhuanggenhua/BoardGame

Command Claude Code

name: OpenSpec: Apply description: Implement an approved OpenSpec change and keep tasks in sync. category: OpenSpec tags: [openspec, apply].

22 2d ago A 0 tokens copy · 100% MIT

archive

03

zhuanggenhua/BoardGame

Command Claude Code

Archive a deployed OpenSpec change and update specs.

22 2d ago A 15 tokens copy · 100% MIT

proposal

04

zhuanggenhua/BoardGame

Command Claude Code

Scaffold a new OpenSpec change and validate strictly.

22 2d ago A 16 tokens copy · 95% MIT

adapt-game-mobile

05

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A guide for adapting an existing desktop board game or similar game page to mobile web screens and progressive web app views.

22 2d ago A 54 tokens original MIT

add-new-faction

06

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A complete workflow for adding a new faction, character, or playable unit to an existing board game. It covers source data, images and other resources, rules, testing, audits, and player-visible checks.

22 2d ago A 44 tokens original MIT

android-app-release

07

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A release workflow for an Android app that handles building packages, uploading them, publishing updates, and checking what users can download. It distinguishes native app packages from OTA updates, which deliver web content without replacing the app shell.

22 2d ago A 44 tokens original MIT

atlas-crop

08

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A reusable workflow for cutting individual images from a sprite atlas, which is one image containing many game frames or tiles. It supports regular and irregular layouts and sample checks of the exported pieces.

22 2d ago A 36 tokens original MIT

audio-integration

09

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for adding or changing sound effects and background music in a software project. It records what each sound means, where it is shared or specifically attached, and how it reaches the running program.

22 2d ago A 38 tokens original MIT

before-you-code

10

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for loading only the project guidance needed before changing board-game code, configuration, rules, tests, data, or documentation. It classifies work as small, medium, or large to decide how much context to read.

22 2d ago A 53 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

Guidance for preparing visual designs for board games, including decisions about generated images, exported design artifacts, or stopping when the design brief is incomplete. It requires checking the game's rules and real visual assets first.

22 2d ago A 56 tokens original MIT

brainstorming

12

zhuanggenhua/BoardGame

Skill Claude CodeCodex

Help turn ideas into fully formed designs and specs through natural collaborative dialogue.

22 2d ago A 43 tokens copy · 95% MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for reviewing and correcting structured configuration data, such as JSON, TypeScript settings, registries, and manifests. It treats a configuration table as a review view of the official data rather than a separate copy.

22 2d ago A 102 tokens original MIT

create-new-game

14

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A staged workflow for creating a new board game in the project, from rules and asset intake through the initial structure, implementation, interface, and verification.

22 2d ago A 42 tokens original MIT

data-entry-workflow

15

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for entering and checking board-game data from images, rulebooks, PDFs, wikis, and other approved sources. It records the source and agrees what each field, image, crop, and index means before implementation uses it.

22 2d ago A 47 tokens original MIT

deploy-after-ci

16

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A deployment workflow for sending a completed board-game update to production. It uses the project's CI build, updates the server, and can publish a stable Android over-the-air update.

22 2d ago A 52 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for recording Dice Throne hero assets and rules. Dice Throne is a tabletop game whose heroes use player boards, dice, tokens, abilities, and cards.

22 2d ago A 36 tokens original MIT

feedback-closeout

18

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for triaging and closing board-game feedback, such as bug reports and player complaints. It distinguishes local feedback records, real online feedback, and offline snapshots as separate sources.

22 2d ago A 46 tokens original MIT

game-ai-adaptation

19

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for adding and maintaining computer-controlled players in board games. It covers legal actions, automatic responses, stuck-game watchdogs, and safe ways to end blocked interactions.

22 2d ago A 46 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for designing or rebuilding strategy for computer-controlled board-game players. It separates a character's play style, the evaluation of the game situation, and the execution of legal actions.

22 2d ago A 47 tokens original MIT

game-audit-workflow

21

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for auditing the rules and mechanics of a board game implementation. It routes the work to project standards for rule behavior, interactions, testing, evidence, and regression checks.

22 2d ago A 38 tokens original MIT

game-design

22

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A decision framework for designing games, covering areas such as the core loop, rules, balance, levels, onboarding, interface design, player behavior, and playtesting. It directs each question to the relevant topic guidance.

22 2d ago A 38 tokens original MIT

game-ui-design

23

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for designing and checking board-game interfaces, including boards, card tables, HUDs, tokens, dice, maps, and turn-based interactions. It translates game rules and player tasks into layouts and interaction states.

22 2d ago A 102 tokens original MIT

git-operations

24

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A set of rules for carrying out Git tasks in a specific project, such as reviewing changes, committing, pushing, merging, or using worktrees. Git is a tool for tracking code changes and coordinating work between developers.

22 2d ago A 43 tokens original MIT