Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add zhuanggenhua/BoardGame --skill boardgame-ui-imagegengit clone --depth 1 https://github.com/zhuanggenhua/BoardGameWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/zhuanggenhua/boardgame/boardgame-ui-imagegen)<a href="https://agentmods.dev/skills/zhuanggenhua/boardgame/boardgame-ui-imagegen"><img src="https://agentmods.dev/badge/skills/zhuanggenhua/boardgame/boardgame-ui-imagegen/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/zhuanggenhua/boardgame/boardgame-ui-imagegen"><img src="https://agentmods.dev/badge/skills/zhuanggenhua/boardgame/boardgame-ui-imagegen.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.02626 |
| Opus 5 | $0.00028 | $0.01313 |
| Sonnet 5 | $0.00011 | $0.00525 |
| Haiku 4.5 | $0.00006 | $0.00263 |
Grade A, and why
boardgame-ui-imagegen scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Boardgame UI Imagegen
把“规则 + 素材”转成可执行的 UI 设计稿前置包,并裁定走 imagegen 位图、Open Design artifact 导出图,还是阻塞 brief。本 skill 不定义 UI 美学原则、资源链或截图验收;这些主源分别在 ui-ux、ui-change-gates 和 asset-pipeline。
适用边界
- 用户要“设计稿 / 效果稿 / 生图 / 视觉稿 / 先看图”时,默认交付图片型设计稿,不交 HTML、运行页或前端实现。
- imagegen 不可用但 Open Design 可用时,可走 Open Design artifact 候选稿;必须导出 PNG/JPG/WebP 或等价图片并完成 AI 图面核验后,才可给用户看。
- HTML / CSS / React mockup 只允许辅助校准空间关系和素材输入,不得冒充设计稿。
- 新增游戏时同时遵守
create-new-game;需要创建、切换或派生分支 / worktree 时,必须先取得用户当轮明确授权。 - 已进入正式方案、布局不变量或任务拆分时,UI 结论要回写 OpenSpec;本 skill 不把产品方案正文留在这里。
必读输入
出稿前至少读取并消费:
- 当前项目入口和本 skill 关联标准:
AGENTS.md、ui-ux、ui-change-gates、asset-pipeline。 - 本轮规则真相源:优先
docs/games/<gameId>/rule/**、docs/games/<gameId>/intake/**或已有设计前置矩阵;没有时回到规则 PDF / OCR / 素材来源。 - 正式素材来源:主棋盘、地图、角色板、卡牌、牌背、token、骰子、状态板、atlas crop 或其它当前画面主体。
- 专项 UI workflow:复杂新页面或游戏 UI 设计要叠加
ui-design-pipeline、game-design和ui-audit-loop。
不能说明“刚刚读了哪份规则”和“画面主体来自哪份素材账本”时,不得生成 prompt、Open Design artifact、HTML 预览或 AI PASS 结论。
前置证据块
每份准备进入 imagegen、Open Design、HTML 预览、AI 核图或人工验收的 artifact,必须在同一个前置包、prompt brief 或随图审计中写出:
- 规则读取:本轮实际读取的规则文件 / 页段,以及至少三条会改变画面的规则对象结论。
- 规则到画面:每条规则结论对应的画面主体、设计决策和禁止项。
- 素材账本:每个可见主体的正式资源路径或 atlas/frame、素材状态、artifact 中的呈现方式和是否允许出现。
- 输入链路:正式资源如何进入生成或渲染链,例如输入包、reference sheet、Open Design 项目相对路径、atlas crop 或运行时渲染来源。
- 禁止替代:哪些对象不得用文字壳、CSS 形状、相似图标、临时裁图或纯 prompt 重画替代。
- 验收状态:默认
human-review-not-allowed;只有 AI 图面核验 PASS 后,才允许进入用户验收展示。
只在旧矩阵、交接摘要、旧 PASS 或对话里存在上述信息,不算通过。
素材裁决
素材状态必须先裁定:
visible-subject:正式素材必须承担画面主语。reference-only:只能作规则、比例、风格或 reference sheet 来源,不得复现成主界面主体。approved-programmatic:允许用程序化对象表达,但要有规则 / 素材来源。approved-programmatic-runtime-ui:只用于生命、资源、冷却、短状态、临时增减等动态读数;不得替代棋盘、卡牌、牌背、token、骰子、角色板等物理主体。blocked/temp-only/ 未登记:不得画成完成态对象。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 142 lines · 56 tokens per session scan A 3aad43f60c8e
boardgame-ui-imagegen is a skill published in the GitHub repository zhuanggenhua/BoardGame (23 stars, last pushed yesterday), licensed MIT. It adds 56 tokens to every session and 2,626 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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